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zdoom
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gzdoom
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https://github.com/ZDoom/gzdoom.git
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98de1fcfcb
gzdoom
/
wadsrc
/
static
History
Christoph Oelckers
8c780ab7ff
- exported the drawer function of the colorpicker menu.
2017-02-10 13:21:35 +01:00
..
filter
Fixed loading of Hexen and Strife
2016-12-08 12:07:12 +02:00
glstuff
…
graphics
…
maparrows
…
mapinfo
- Added Deejay's par times for Thy Flesh Consumed
2017-01-16 19:17:22 +01:00
sbarinfo
…
shaders
Removed unused input from fog boundary fragment program
2017-02-01 10:05:38 +02:00
sounds
…
sprites
…
textures
…
xlat
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
2017-01-08 01:15:45 +01:00
zscript
- exported the drawer function of the colorpicker menu.
2017-02-10 13:21:35 +01:00
althudcf.txt
…
animdefs.txt
…
compatibility.txt
Merge branch 'master' of
https://github.com/rheit/zdoom
2016-12-22 11:29:44 +01:00
confont.lmp
…
dbigfont.lmp
…
decaldef.txt
…
defbinds.txt
…
dehsupp.txt
- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
2016-11-14 15:02:44 +01:00
etc.h.txt
…
fontdefs.txt
…
in_epi1.txt
…
in_epi2.txt
…
in_epi3.txt
…
in_htc1.txt
…
in_htc2.txt
…
in_htc3.txt
…
indexfont
…
iwadinfo.txt
- Made WadSmoosh detection a lot stricter.
2017-01-04 20:48:52 +01:00
language.eng
Merge branch 'master' of
https://github.com/rheit/zdoom
2016-08-21 08:42:06 +02:00
language.enu
- streamlined font handling for scripts a bit.
2017-02-05 13:14:22 +01:00
language.fr
…
language.ita
…
language.ptb
…
lockdefs.txt
…
menudef.txt
Revert "- made r_fullbrightignoresectorcolor a MAPINFO option, so far only working on the software renderer. GL still needs a few changes to handle it correctly."
2017-01-28 18:26:52 +01:00
menudef.zz
- fixed: PalTonemap Exponent slider didn't have a proper decimal place.
2017-01-24 22:24:53 +01:00
netnotch.dat
…
notch.dat
…
reverbs.txt
…
sbarinfo.txt
…
sbigfont.lmp
…
sndinfo.txt
…
sndseq.txt
…
spaldoom.lmp
…
spalhtic.lmp
…
teaminfo.txt
…
terrain.txt
…
textcolors.txt
…
textures.txt
…
things.h.txt
…
vga-rom-font.16
…
x11r6rgb.txt
…
xhairs.txt
…
zscript.txt
- the first menu function has been scriptified.
2017-02-10 00:25:50 +01:00