..
chex
- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
2016-12-24 16:34:45 +01:00
doom
- use an inventory flag to decide what items are slipped by DF_NO_HEALTH and DF_NO_ARMOR. With all the changes over the last 10 years this had become too spotty.
2017-02-28 21:45:47 +01:00
heretic
- added tags to all ammo types.
2017-02-25 19:56:22 +01:00
hexen
- fixed the drain callback.
2017-03-29 22:50:13 +02:00
inventory
- some enhancements for PowerReflection.
2017-04-14 16:51:11 +02:00
menu
- allow specifying a custom class for message box display.
2017-04-14 23:28:54 +02:00
raven
- scriptified a large part of the weapon code.
2017-01-19 17:40:34 +01:00
shared
- did a complete workover of the weapon sprite translucency code that got inherited from QZDoom.
2017-04-15 16:41:00 +02:00
statscreen
- resotred proper time calculations for status screen.
2017-03-20 19:04:17 +01:00
statusbar
- fixed: do not draw armor on the fullscreen HUD if the amount is 0.
2017-04-13 20:43:17 +02:00
strife
- fixed: FxVMFunctionCall::GetDirectFunction did not perform any checks on the function's self pointer and failed to report a mismatch as an error.
2017-04-06 20:52:38 +02:00
actor.txt
- added a distance parameter to A_SprayDecal.
2017-04-14 16:28:54 +02:00
actor_checks.txt
- implemented the parser basics of a ZScript versioning system.
2017-03-05 14:13:00 +01:00
base.txt
- added Translation.GetID.
2017-04-14 17:40:05 +02:00
compatibility.txt
- scriptified the main statusbar interface and the Strife status bar.
2017-03-22 00:32:52 +01:00
constants.txt
- added WeaponState enum for ZScript.
2017-04-13 02:42:31 +02:00
dynarrays.txt
some groundwork for the implementation of dynamic arrays
2017-01-11 00:57:31 +01:00
events.txt
- reimplemented the position display, but changed its position a bit upward.
2017-03-29 23:51:53 +02:00
mapdata.txt
- increased the snd_channels default and minimum.
2017-03-16 10:38:56 +01:00
sounddata.txt
- scriptified ASoundSequence.
2017-01-14 14:37:29 +01:00
zscript_license.txt
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
2017-04-17 13:33:19 +02:00