gzdoom/wadsrc/static/zscript
Christoph Oelckers 948ef62fcd - use the function defaults from the script instead of explicitly setting them again in the code. This is a needless cause of potential errors and since the values are readily available now it's better to use them in the functions.
- fixed: ZCCCompiler did not process array access nodes.
- fixed: Function argument names were not placed in the destination list by the compiler.
- scriptified several trivial functions from p_actionfunctions.cpp.
2016-10-27 15:53:53 +02:00
..
chex - converted the Chex Quest actors, completing the DECORATE conversion. 2016-10-18 23:22:41 +02:00
doom - scriptified a_spidermaster.cpp. 2016-10-26 17:21:25 +02:00
heretic - use the function defaults from the script instead of explicitly setting them again in the code. This is a needless cause of potential errors and since the values are readily available now it's better to use them in the functions. 2016-10-27 15:53:53 +02:00
hexen - use the function defaults from the script instead of explicitly setting them again in the code. This is a needless cause of potential errors and since the values are readily available now it's better to use them in the functions. 2016-10-27 15:53:53 +02:00
raven - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
shared - actually evaluate the default parameters and store them in the VMFunction. 2016-10-27 01:30:34 +02:00
strife - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
actor.txt - use the function defaults from the script instead of explicitly setting them again in the code. This is a needless cause of potential errors and since the values are readily available now it's better to use them in the functions. 2016-10-27 15:53:53 +02:00
constants.txt - scriptified the functions in a_possessed.cpp and added the needed exports and constants. 2016-10-26 11:30:30 +02:00