gzdoom/src/swrenderer
Rachael Alexanderson 91ff447a90 - fixed compile from last commit
- refactored the zscript hookup a bit, made it actually work
2017-07-29 17:03:43 -04:00
..
drawers - Fix dynamic light clamping issue in truecolor drawers 2017-07-23 23:45:43 +02:00
line - Increase MAXWIDTH and MAXHEIGHT defines to support supersampled 5K monitors 2017-07-23 22:04:00 +02:00
plane - Fix plane pixel center sampling bug 2017-07-22 12:29:46 +02:00
scene - fixed compile from last commit 2017-07-29 17:03:43 -04:00
segments - Make it more clear what bFakeBoundary did 2017-07-02 15:35:29 +02:00
things - fixed pixel centering for unaccelerated player sprites 2017-07-22 08:01:27 -04:00
viewport - Calculate globvis/r_visibility in r_utility and use it in GL and poly renderers 2017-07-09 19:01:34 +02:00
r_all.cpp - Added r_line_distance_cull cvar that culls lines beyond the specified distance 2017-07-12 06:56:34 +02:00
r_memory.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_memory.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_renderthread.cpp - Add polyobj support to r_scene_multithreaded 2017-07-02 17:22:59 +02:00
r_renderthread.h - Add polyobj support to r_scene_multithreaded 2017-07-02 17:22:59 +02:00
r_swcanvas.cpp - Fix pixel center sampling bug in SWCanvas::DrawTexture 2017-07-22 10:40:30 +02:00
r_swcanvas.h - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
r_swcolormaps.cpp - added missing memory barrier 2017-03-16 17:58:41 +01:00
r_swcolormaps.h - Fix testcolor and testfade in the software renderer 2017-05-28 23:57:09 +02:00
r_swrenderer.cpp - Implemented GetCaps() for the software renderer 2017-07-29 17:03:43 -04:00
r_swrenderer.h - Implemented GetCaps() for the software renderer 2017-07-29 17:03:43 -04:00