gzdoom/src/scripting
2022-06-22 09:36:04 +02:00
..
backend - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
decorate Implement FVector ZScript for Actor Scale 2022-06-12 17:57:44 +02:00
zscript - removed the unused palette parameter from the V_GetColor family of functions. 2021-08-14 09:57:23 +02:00
thingdef.cpp - handle cases of empty state labels in ZScript. 2022-04-15 22:25:04 +02:00
thingdef.h - removed the unused palette parameter from the V_GetColor family of functions. 2021-08-14 09:57:23 +02:00
thingdef_data.cpp Add +ONLYVISIBLEINMIRRORS and +INVISIBLEINMIRRORS actor flags. The former makes the actor only visible in reflections, while the latter makes the actor not cast reflections in mirrors. 2022-06-22 09:36:04 +02:00
thingdef_properties.cpp Implement FVector ZScript for Actor Scale 2022-06-12 17:57:44 +02:00
vmiterators.cpp - fixed usage of uninitialized object in BlockLinesIterator 2019-10-26 11:01:49 +03:00
vmthunks.cpp - make stuff compile again 2022-04-26 20:50:35 +02:00
vmthunks_actors.cpp - added an override for NOTAUTOAIMED flag when using P_AimLineAttack for informative CCMDs. 2022-06-16 10:07:22 +02:00