gzdoom/src/scripting
nashmuhandes e5a4ed55f3 - Serialize Level.nousersave and Level.noautomap properly
- Also allow them to be settable directly in a map's MAPINFO block (NoUserSave and NoAutoMap respectively)

# Conflicts:
#	src/p_saveg.cpp
2023-09-25 21:19:07 +02:00
..
backend - backend update from Raze. 2023-07-22 09:55:49 +02:00
decorate - return a std::string from GetFileFullPath 2023-08-22 22:18:54 +02:00
zscript - Backend update from Raze. 2022-12-18 16:19:18 +01:00
thingdef.cpp - return a std::string from GetFileFullPath 2023-08-22 22:18:54 +02:00
thingdef.h - removed the unused palette parameter from the V_GetColor family of functions. 2021-08-14 09:57:23 +02:00
thingdef_data.cpp Expose OF_Transient to actors as bNoSaveGame 2023-09-14 16:28:23 +02:00
thingdef_properties.cpp Added a ninth actor flag field. 2023-08-02 00:39:35 -04:00
vmiterators.cpp - added PARAM_NULLCHECK to the block iterator creation functions. 2022-11-05 09:16:55 +01:00
vmthunks.cpp - Serialize Level.nousersave and Level.noautomap properly 2023-09-25 21:19:07 +02:00
vmthunks_actors.cpp Localized fix to its own field 2023-08-02 00:41:39 -04:00