gzdoom/src/hwrenderer
Christoph Oelckers 777fa53b27 Revert "- dynamically update polyobj lines"
This reverts commit 094ef39d5f.

As this is mostly untested with an unverified potential performance impact it is not yet ready for release.
2018-12-27 14:25:43 +01:00
..
data - hole filling subsectors must also be explicitly triangulated for the automap because they may be non-convex. 2018-11-10 08:04:03 +01:00
dynlights Revert "- dynamically update polyobj lines" 2018-12-27 14:25:43 +01:00
models - fix wrong attribute count passed to SetFormat 2018-11-23 12:09:36 +01:00
postprocessing - use a TArray in PPUniforms. 2018-12-15 14:59:49 +01:00
scene Rework implementation as per the new specification 2018-12-26 16:58:27 +01:00
textures - one final fix. 2018-12-12 20:16:02 +01:00
utility Rename ColorAdd to AddColor, and use it ingame 2018-12-26 16:58:27 +01:00