gzdoom/wadsrc/static/actors
Christoph Oelckers 8b27bd1434 - added 'defaultterrain' option to terrain parser for mods that want to have
a different default terrain than a generic solid surface.
- added format char processing to A_Print(Bold) and all printable messages
  that can be defined in DECORATE.
- Fixed: The railgun code ignored MF3_ALWAYSPUFF.
- added desaturated translations.
- added optional state parameters to A_ReFire and A_GunFlash and A_CountdownArg.


SVN r1921 (trunk)
2009-10-16 16:04:19 +00:00
..
chex - Fixed: Player names and chat macros that end with incomplete \c escapes now 2009-02-20 00:53:25 +00:00
doom - Added Gez's A_Blast submission. 2009-09-28 15:55:57 +00:00
heretic - Fixed: The deprecated flag handler for the old bounce flags needs to clear 2009-09-16 21:03:09 +00:00
hexen - Added Gez's seeker missile submission. 2009-10-09 20:54:28 +00:00
raven - Fixed: A_SorcOffense2 depended on args being bytes and overflowing. 2009-08-12 18:57:31 +00:00
shared - added 'defaultterrain' option to terrain parser for mods that want to have 2009-10-16 16:04:19 +00:00
strife - added missing death sound to Strife's barrel. 2009-09-21 19:58:04 +00:00
actor.txt - added 'defaultterrain' option to terrain parser for mods that want to have 2009-10-16 16:04:19 +00:00
constants.txt - Added Gez's seeker missile submission. 2009-10-09 20:54:28 +00:00