gzdoom/wadsrc/static/mapinfo
Randy Heit 8a2e03c9cb - Fixed: Redefining an existing skill would set that skills ACSReturn to be
the same as the next new skill defined, if neither definition explicitly set
  the value for ACSReturn.
- Added a DefaultSkill property. Adding it to a skill will cause that skill
  to be the default one selected in the menu. If none is specified as the
  default, then the middle skill is the default.


SVN r1731 (trunk)
2009-07-23 04:33:07 +00:00
..
chex.txt - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
chex3.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
doom1.txt - Changed: Making the gameinfo customizable by MAPINFO requires different 2009-03-23 17:46:59 +00:00
doom2.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
doomcommon.txt - Fixed: Redefining an existing skill would set that skills ACSReturn to be 2009-07-23 04:33:07 +00:00
heretic.txt - Fixed: Redefining an existing skill would set that skills ACSReturn to be 2009-07-23 04:33:07 +00:00
hereticsw.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
hexen.txt - Fixed: Redefining an existing skill would set that skills ACSReturn to be 2009-07-23 04:33:07 +00:00
plutonia.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
strife.txt - Fixed: Redefining an existing skill would set that skills ACSReturn to be 2009-07-23 04:33:07 +00:00
tnt.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
ultdoom.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00