mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 12:32:34 +00:00
199 lines
3.5 KiB
Text
199 lines
3.5 KiB
Text
|
|
// Entity Nest --------------------------------------------------------------
|
|
|
|
ACTOR EntityNest
|
|
{
|
|
Radius 84
|
|
Height 47
|
|
+SOLID
|
|
+NOTDMATCH
|
|
+FLOORCLIP
|
|
States
|
|
{
|
|
Spawn:
|
|
NEST A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Entity Pod ---------------------------------------------------------------
|
|
|
|
ACTOR EntityPod
|
|
{
|
|
Radius 25
|
|
Height 91
|
|
+SOLID
|
|
+NOTDMATCH
|
|
SeeSound "misc/gibbed"
|
|
|
|
action native A_SpawnEntity ();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
PODD A 60 A_Look
|
|
Loop
|
|
See:
|
|
PODD A 360
|
|
PODD B 9 A_NoBlocking
|
|
PODD C 9
|
|
PODD D 9 A_SpawnEntity
|
|
PODD E -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Entity Boss --------------------------------------------------------------
|
|
|
|
ACTOR EntityBoss : SpectralMonster
|
|
{
|
|
Health 2500
|
|
Painchance 255
|
|
Speed 13
|
|
Radius 130
|
|
Height 200
|
|
FloatSpeed 5
|
|
Mass 1000
|
|
Monster
|
|
+SPECIAL
|
|
+NOGRAVITY
|
|
+FLOAT
|
|
+SHADOW
|
|
+NOTDMATCH
|
|
+DONTMORPH
|
|
+NOTARGET
|
|
+NOBLOCKMONST
|
|
+INCOMBAT
|
|
+LOOKALLAROUND
|
|
+SPECTRAL
|
|
+NOICEDEATH
|
|
MinMissileChance 150
|
|
RenderStyle Translucent
|
|
Alpha 0.5
|
|
SeeSound "entity/sight"
|
|
AttackSound "entity/melee"
|
|
PainSound "entity/pain"
|
|
DeathSound "entity/death"
|
|
ActiveSound "entity/active"
|
|
Obituary "$OB_ENTITY"
|
|
|
|
action native A_EntityAttack();
|
|
action native A_EntityDeath();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
MNAM A 100
|
|
MNAM B 60 Bright
|
|
MNAM CDEFGHIJKL 4 Bright
|
|
MNAL A 4 Bright A_Look
|
|
MNAL B 4 Bright A_SentinelBob
|
|
Goto Spawn+12
|
|
See:
|
|
MNAL AB 4 Bright A_Chase
|
|
MNAL C 4 Bright A_SentinelBob
|
|
MNAL DEF 4 Bright A_Chase
|
|
MNAL G 4 Bright A_SentinelBob
|
|
MNAL HIJ 4 Bright A_Chase
|
|
MNAL K 4 Bright A_SentinelBob
|
|
Loop
|
|
Melee:
|
|
MNAL J 4 Bright A_FaceTarget
|
|
MNAL I 4 Bright A_CustomMeleeAttack((random[SpectreMelee](0,255)&9)*5)
|
|
MNAL C 4 Bright
|
|
Goto See+2
|
|
Missile:
|
|
MNAL F 4 Bright A_FaceTarget
|
|
MNAL I 4 Bright A_EntityAttack
|
|
MNAL E 4 Bright
|
|
Goto See+10
|
|
Pain:
|
|
MNAL J 2 Bright A_Pain
|
|
Goto See+6
|
|
Death:
|
|
MNAL L 7 Bright A_SpectreChunkSmall
|
|
MNAL M 7 Bright A_Scream
|
|
MNAL NO 7 Bright A_SpectreChunkSmall
|
|
MNAL P 7 Bright A_SpectreChunkLarge
|
|
MNAL Q 64 Bright A_SpectreChunkSmall
|
|
MNAL Q 6 Bright A_EntityDeath
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Second Entity Boss -------------------------------------------------------
|
|
|
|
ACTOR EntitySecond : SpectralMonster
|
|
{
|
|
Health 990
|
|
Painchance 255
|
|
Speed 14
|
|
Radius 130
|
|
Height 200
|
|
FloatSpeed 5
|
|
Mass 1000
|
|
Monster
|
|
+SPECIAL
|
|
+NOGRAVITY
|
|
+FLOAT
|
|
+SHADOW
|
|
+NOTDMATCH
|
|
+DONTMORPH
|
|
+NOBLOCKMONST
|
|
+INCOMBAT
|
|
+LOOKALLAROUND
|
|
+SPECTRAL
|
|
+NOICEDEATH
|
|
MinMissileChance 150
|
|
RenderStyle Translucent
|
|
Alpha 0.25
|
|
SeeSound "alienspectre/sight"
|
|
AttackSound "alienspectre/blade"
|
|
PainSound "alienspectre/pain"
|
|
DeathSound "alienspectre/death"
|
|
ActiveSound "alienspectre/active"
|
|
Obituary "$OB_ENTITY"
|
|
|
|
action native A_SubEntityDeath ();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
MNAL R 10 Bright A_Look
|
|
Loop
|
|
See:
|
|
MNAL R 5 Bright A_SentinelBob
|
|
MNAL ST 5 Bright A_Chase
|
|
MNAL U 5 Bright A_SentinelBob
|
|
MNAL V 5 Bright A_Chase
|
|
MNAL W 5 Bright A_SentinelBob
|
|
Loop
|
|
Melee:
|
|
MNAL S 4 Bright A_FaceTarget
|
|
MNAL R 4 Bright A_CustomMeleeAttack((random[SpectreMelee](0,255)&9)*5)
|
|
MNAL T 4 Bright A_SentinelBob
|
|
Goto See+1
|
|
Missile:
|
|
MNAL W 4 Bright A_FaceTarget
|
|
MNAL U 4 Bright A_CustomMissile("SpectralLightningH3",32,0)
|
|
MNAL V 4 Bright A_SentinelBob
|
|
Goto See+4
|
|
Pain:
|
|
MNAL R 2 Bright A_Pain
|
|
Goto See
|
|
Death:
|
|
MDTH A 3 Bright A_Scream
|
|
MDTH B 3 Bright A_TossGib
|
|
MDTH C 3 Bright A_NoBlocking
|
|
MDTH DEFGHIJKLMN 3 Bright A_TossGib
|
|
MDTH O 3 Bright A_SubEntityDeath
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|