gzdoom/src/scripting/decorate
Christoph Oelckers 854053a14f - use TArrays instead of TMaps to store damage factors and pain chances.
For these fields maps have no advantage. Linearly searching a small array with up to 10 entries is nearly always faster than generating a hash for finding the entry in the map.
2017-04-11 23:29:37 +02:00
..
olddecorations.cpp - use TArrays instead of TMaps to store damage factors and pain chances. 2017-04-11 23:29:37 +02:00
thingdef_exp.cpp - moved a few things around to have them into better fitting places. 2017-02-08 12:24:08 +01:00
thingdef_parse.cpp - use TArrays instead of TMaps to store damage factors and pain chances. 2017-04-11 23:29:37 +02:00
thingdef_states.cpp - use TArrays instead of TMaps to store damage factors and pain chances. 2017-04-11 23:29:37 +02:00