.. |
asm_ia32
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|
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asm_x86_64
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|
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fragglescript
|
- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
g_doom
|
- fixed: A_BFGSpray checked the spray actor's class for MTHRUSPECIES, not the actual shooter.
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2015-06-21 13:04:47 +02:00 |
g_heretic
|
- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?
|
2015-06-07 09:41:44 +02:00 |
g_hexen
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
g_raven
|
|
|
g_shared
|
- added GetAspectRatio function to ACS.
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2015-12-06 09:59:02 +01:00 |
g_strife
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
gl
|
<stdlib.h> has replaced <malloc.h> on FreeBSD as well
|
2015-12-10 23:01:59 -06:00 |
intermission
|
- changed storage of lump and texture names in gameinfo to allow long names (with the exception of view border elements.)
|
2014-05-13 12:44:17 +02:00 |
menu
|
- use the recently added text input menu item to add the config file for GUS, the patch set for Fluidsynth and the timidity.exe path for Timidity++ to the menu. Even though there is no proper file select box, this is still better than nothing.
|
2015-11-28 12:43:01 +01:00 |
oplsynth
|
nuked opl emulator update
|
2015-09-20 02:14:24 +09:00 |
posix
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2015-11-03 23:55:41 +01:00 |
r_data
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2015-09-19 12:32:22 +02:00 |
resourcefiles
|
- fixed: Zips whose central directory cannot be read need to print an error message.
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2015-04-13 22:08:44 +02:00 |
sfmt
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|
|
sound
|
- do not wait infinitely for termination of the Timidity++ process. This can lock up the engine indefinitely if the child process fails to exit.
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2015-11-27 12:12:08 +01:00 |
textures
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2015-12-02 22:33:10 +01:00 |
thingdef
|
Merge branch 'DecProx3' of git://github.com/MajorCooke/zdoom into master
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2015-12-07 00:53:06 -05:00 |
timidity
|
Fixed incorrect volume levels of Timidity instruments
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2014-12-31 12:48:18 +02:00 |
win32
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2015-12-08 09:35:06 +01:00 |
xlat
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|
|
__autostart.cpp
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- Fixed: All clang 5.0 warnings.
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2014-01-05 19:50:09 -05:00 |
actionspecials.h
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- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
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2014-08-21 13:01:12 +02:00 |
actor.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-11-03 23:55:41 +01:00 |
actorptrselect.cpp
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Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET
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2014-09-28 15:06:52 +02:00 |
actorptrselect.h
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Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET
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2014-09-28 15:06:52 +02:00 |
am_map.cpp
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- fixed: am_showtriggerlines will now ignore any non-activatable linedef types.
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2015-11-25 12:20:35 +01:00 |
am_map.h
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- changed automap initialization so that static data only gets initialized once upon startup instead of each time a level starts.
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2010-12-12 17:54:10 +00:00 |
announcer.h
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|
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autosegs.h
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|
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b_bot.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
b_bot.h
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- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
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2014-12-21 19:21:51 +00:00 |
b_func.cpp
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- adapted AActor to use TFlags
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2015-04-04 19:40:43 +03:00 |
b_game.cpp
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- Fixed: FCajunMaster::End() was missing a bot check.
|
2014-12-24 19:41:49 +00:00 |
b_move.cpp
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- Moved bot specific functions into DBot.
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2014-11-29 17:03:58 +00:00 |
b_think.cpp
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- Moved bot specific functions into DBot.
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2014-11-29 17:03:58 +00:00 |
basicinlines.h
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|
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basictypes.h
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|
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bbannouncer.cpp
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|
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c_bind.cpp
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_bind.h
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_cmds.cpp
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- fixed: the 'gameversion' console output was missing a trailing linefeed.
|
2015-08-16 20:33:34 +02:00 |
c_console.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
c_console.h
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_consolebuffer.cpp
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
c_consolebuffer.h
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
c_cvars.cpp
|
Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
c_cvars.h
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Destroy mod-created CVars when 'restart' is invoked
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2014-12-01 21:04:50 -06:00 |
c_dispatch.cpp
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Add support for alias parameter substitution in quoted strings
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2015-06-30 13:01:48 -05:00 |
c_dispatch.h
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Try to sanitize the exec+pullin mess
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2015-04-07 12:55:50 -05:00 |
c_expr.cpp
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|
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CMakeLists.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-12-08 09:35:06 +01:00 |
cmdlib.cpp
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- Fixed a wrong linux macro in an ifdef.
|
2015-04-02 13:18:37 +02:00 |
cmdlib.h
|
- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
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2014-08-21 13:01:12 +02:00 |
colormatcher.cpp
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|
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colormatcher.h
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|
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compatibility.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
compatibility.h
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
configfile.cpp
|
- fixed: ConfigSections were not properly deallocated
|
2015-11-25 13:40:18 +01:00 |
configfile.h
|
- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
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2015-04-06 11:21:28 +02:00 |
ct_chat.cpp
|
Use a null check instead of strlen in ShoveChatStr
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2014-12-23 21:33:47 -06:00 |
d_dehacked.cpp
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
d_dehacked.h
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|
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d_event.h
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Added recordmap for recording demos from console
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2014-11-01 17:47:29 +13:00 |
d_gui.h
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Added support for Command/Meta key
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2014-08-03 12:18:15 +03:00 |
d_iwad.cpp
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Added support for GOG paths
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2015-08-28 19:14:25 +02:00 |
d_main.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
d_main.h
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- automatically create autoload section based on IWADINFO.
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2015-04-06 13:52:08 +02:00 |
d_net.cpp
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Fix lost focus loosing network data
|
2015-12-03 16:40:47 +13:00 |
d_net.h
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- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
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2015-02-09 20:16:57 +00:00 |
d_netinf.h
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|
|
d_netinfo.cpp
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- Removed unnecessary 'id' variable from AActor.
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2014-10-13 08:45:36 +01:00 |
d_player.h
|
Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
d_protocol.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
d_protocol.h
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- Added Remove <classname> console command.
|
2015-08-10 20:45:18 -05:00 |
d_ticcmd.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
decallib.cpp
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- added missing sc.MustGetString() to 'optional' case of decal parser.
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2015-11-30 09:21:45 +01:00 |
decallib.h
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- rename src/resources to src/r_data.
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2011-07-06 07:35:36 +00:00 |
dobject.cpp
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- Fixed: FinalGC() needs to run before the type system is shut down.
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2012-06-16 03:10:38 +00:00 |
dobject.h
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Improve NoDelay reliability.
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2013-09-17 20:44:13 -05:00 |
dobjgc.cpp
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|
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dobjtype.cpp
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
dobjtype.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
doomdata.h
|
- allow setting the FloatbobPhase through UDMF.
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2015-11-29 11:28:26 +01:00 |
doomdef.cpp
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|
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doomdef.h
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
doomerrors.h
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|
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doomstat.cpp
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomstat.h
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomtype.h
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
dscript.h
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|
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dsectoreffect.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
dsectoreffect.h
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More header cleanup.
|
2008-09-15 00:47:31 +00:00 |
dthinker.cpp
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Merge branch 'maint'
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2013-10-08 21:51:51 -05:00 |
dthinker.h
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|
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empty.cpp
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|
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errors.h
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|
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f_wipe.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
f_wipe.h
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|
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farchive.cpp
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|
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farchive.h
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- added TFlags
|
2015-04-04 19:19:17 +03:00 |
files.cpp
|
Merge branch 'master' into openal
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2015-03-24 17:59:08 +01:00 |
files.h
|
Merge remote-tracking branch 'zdoom/master' into openal
|
2014-06-28 23:29:48 -07:00 |
g_doomedmap.cpp
|
dumpmapthings CCMD: Missing line break after "none".
|
2015-09-14 17:22:41 +03:00 |
g_game.cpp
|
Revert "Merge pull request #359 from Leonard2/master"
|
2015-09-18 17:41:16 +02:00 |
g_game.h
|
Remove disconnecting players safely
|
2014-10-05 18:04:11 +13:00 |
g_hub.cpp
|
- changed some data init code to delete the data it wants to initialize first.
|
2010-12-13 10:02:45 +00:00 |
g_hub.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
g_level.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2015-11-25 11:51:11 +01:00 |
g_level.h
|
- fixed: Texture precaching from MAPINFO was broken
|
2015-12-02 22:31:27 +01:00 |
g_mapinfo.cpp
|
- fixed: Texture precaching from MAPINFO was broken
|
2015-12-02 22:31:27 +01:00 |
g_skill.cpp
|
Fix incomplete assignment operator of FSkillInfo
|
2015-12-01 14:30:57 +02:00 |
gameconfigfile.cpp
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
gameconfigfile.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
gametype.h
|
- removed gamemode check for shareware message. It also uses LANGUAGE conditionals now.
|
2010-10-11 22:10:15 +00:00 |
gccinlines.h
|
Fixed GNU inline assembly for Clang
|
2014-08-03 12:19:07 +03:00 |
gi.cpp
|
- print proper information about non-actor mapthings.
|
2015-04-03 22:23:42 +02:00 |
gi.h
|
- print proper information about non-actor mapthings.
|
2015-04-03 22:23:42 +02:00 |
gitinfo.cpp
|
- Use gitinfo.h instead of svnrevision.h for versioning.
|
2013-06-22 21:49:51 -05:00 |
gstrings.h
|
- removed obsolete quit message #defines.
|
2013-08-11 13:36:48 +02:00 |
hu_scores.cpp
|
- Added scoreboard toggling.
|
2014-10-02 21:03:15 +01:00 |
hu_stuff.h
|
- Added scoreboard toggling.
|
2014-10-02 21:03:15 +01:00 |
i_cd.h
|
|
|
i_movie.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
i_net.cpp
|
Don't spam Dropped packet messages for disconnected players
|
2015-04-22 22:35:38 -05:00 |
i_net.h
|
- Set packet server as the default for four or more player games, and also the
|
2009-01-24 04:47:07 +00:00 |
i_video.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
info.cpp
|
- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
|
2015-04-05 00:31:15 +02:00 |
info.h
|
- fixed handling of args for non-actor mapthings again. As it turns out there was insufficient information in the data to properly decide this case so a new flag was added to make it all more reliable.
|
2015-04-07 16:27:57 +02:00 |
keysections.cpp
|
- Fixed a KEYCONF parser issue with empty lines.
|
2015-07-16 19:43:30 +02:00 |
lists.h
|
- Turned on warning level 4 just to see what it would produce: a lot of
|
2006-12-21 04:34:43 +00:00 |
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
m_alloc.cpp
|
|
|
m_alloc.h
|
|
|
m_argv.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
m_argv.h
|
|
|
m_bbox.cpp
|
- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_bbox.h
|
- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_cheat.cpp
|
- last commit was wrong (forgot to save my second change before committing.
|
2015-07-31 15:49:47 +02:00 |
m_cheat.h
|
|
|
m_crc32.h
|
|
|
m_fixed.h
|
- Fixed: clang 32-bit compile (I hear it still doesn't run though).
|
2013-08-27 20:28:38 -04:00 |
m_joy.cpp
|
|
|
m_joy.h
|
- merged menu branch back into trunk.
|
2010-09-14 17:28:18 +00:00 |
m_misc.cpp
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_misc.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_png.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
m_png.h
|
- Liux compile fixes.
|
2008-09-23 07:46:23 +00:00 |
m_random.cpp
|
Added static RNGseed control
|
2014-05-03 03:01:40 +12:00 |
m_random.h
|
Added static RNGseed control
|
2014-05-03 03:01:40 +12:00 |
m_specialpaths.cpp
|
- Fixed: Missing WINAPI macro in SHGetFolderPathA (MSDN documentation didn't include it so I didn't. Apparently Microsoft is just incosistent since it's documented in functions like GetLongPathName.)
|
2015-05-07 23:52:58 -04:00 |
m_swap.h
|
Use byte swapping functions from <libkern/OSByteOrder.h> on OS X
|
2014-06-28 10:59:56 +03:00 |
md5.cpp
|
- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
|
2009-08-31 21:47:29 +00:00 |
md5.h
|
|
|
memarena.cpp
|
- use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems.
|
2011-01-12 00:17:13 +00:00 |
memarena.h
|
- use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems.
|
2011-01-12 00:17:13 +00:00 |
mscinlines.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
|
2009-11-20 05:34:20 +00:00 |
mus2midi.cpp
|
|
|
mus2midi.h
|
|
|
name.cpp
|
|
|
name.h
|
|
|
namedef.h
|
- allow setting the FloatbobPhase through UDMF.
|
2015-11-29 11:28:26 +01:00 |
nodebuild.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild.h
|
- fixed: _M_X64 macro was misnamed _M_IX64.
|
2014-05-14 13:04:47 +02:00 |
nodebuild_classify_nosse2.cpp
|
- Merge BSP-able polyobjects back into the trunk.
|
2010-08-01 02:41:56 +00:00 |
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_utility.cpp
|
Added work-around for vectorization issue in Apple's GCC 4.x
|
2014-08-03 12:21:00 +03:00 |
p_3dfloors.cpp
|
- removed leftover #ifdef from a badly resolved merge conflict.
|
2015-07-15 13:02:54 +02:00 |
p_3dfloors.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2015-07-13 21:36:19 +02:00 |
p_3dmidtex.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
p_3dmidtex.h
|
- Fixed: The onlyspawnpos handling in P_FindFloorCeiling would fail to adjust an actor's floorz
|
2012-04-10 03:18:04 +00:00 |
p_acs.cpp
|
- Removed GetAspectRatio as the implementation was highly fragile. Even if converted to giving the ratio, I have strong concerns about having this function built in without ZDoom supporting arbitrary aspect ratios as the odds of people checking against the hard coded constants seems high. The existing ACS version of this function returns fixed point ratios (because why not) and I fully expected people to use a switch statement when writing it.
|
2015-12-07 01:18:56 -05:00 |
p_acs.h
|
- added GetAspectRatio function to ACS.
|
2015-12-06 09:59:02 +01:00 |
p_buildmap.cpp
|
- allow setting the FloatbobPhase through UDMF.
|
2015-11-29 11:28:26 +01:00 |
p_ceiling.cpp
|
- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_conversation.cpp
|
Little TakeInventory refactoring.
|
2015-04-28 15:45:11 +02:00 |
p_conversation.h
|
- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
|
2011-07-05 10:02:38 +00:00 |
p_doors.cpp
|
- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_effect.cpp
|
Change all float calcs in rails to doubles
|
2015-06-25 13:57:36 +12:00 |
p_effect.h
|
Change all float calcs in rails to doubles
|
2015-06-25 13:57:36 +12:00 |
p_enemy.cpp
|
Change all float calcs in rails to doubles
|
2015-06-25 13:57:36 +12:00 |
p_enemy.h
|
- Added ang_offset and pitch_offset to A_Face, along with 4 new flags:
|
2015-01-30 16:48:24 -06:00 |
p_floor.cpp
|
- Fixed an uninitialized variable in stairs code.
|
2015-07-16 19:46:54 +02:00 |
p_glnodes.cpp
|
- fix in GL nodes loader.
|
2015-04-28 22:13:50 +02:00 |
p_interaction.cpp
|
- allow specifying infighting through skills.
|
2015-11-29 12:10:12 +01:00 |
p_lights.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
p_linkedsectors.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
p_lnspec.cpp
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- allow setting the ice translation with Thing_SetTranslation.
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2015-11-29 12:30:50 +01:00 |
p_lnspec.h
|
|
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p_local.h
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Merge commit 'e2d874e343da34df6edfad0bb47370cbe10f4bae'
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2015-10-25 15:00:43 -04:00 |
p_map.cpp
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- allow specifying infighting through skills.
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2015-11-29 12:10:12 +01:00 |
p_maputl.cpp
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Improved point-on-line compatibility feature
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2015-09-15 18:21:05 +03:00 |
p_mobj.cpp
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- allow setting the FloatbobPhase through UDMF.
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2015-11-29 11:28:26 +01:00 |
p_pillar.cpp
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- while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well.
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2015-04-15 00:47:06 +02:00 |
p_plats.cpp
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- replaced P_FindSectorFromTag with an FSectorTagIterator class.
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2015-04-14 22:39:57 +02:00 |
p_pspr.cpp
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
p_pspr.h
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
p_saveg.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-09-19 12:32:22 +02:00 |
p_saveg.h
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- merged automap branch into trunk.
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2010-08-27 15:20:05 +00:00 |
p_sectors.cpp
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- today's 'GCC sucks' fix.
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2015-11-25 13:30:12 +01:00 |
p_setup.cpp
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- allow setting the FloatbobPhase through UDMF.
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2015-11-29 11:28:26 +01:00 |
p_setup.h
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
p_sight.cpp
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- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?
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2015-06-07 09:41:44 +02:00 |
p_slopes.cpp
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- while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well.
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2015-04-15 00:47:06 +02:00 |
p_spec.cpp
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Transfer flat-based damage (P_PlayerOnSpecialFlat) to 3D floors.
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2015-06-06 16:07:48 -07:00 |
p_spec.h
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- moved tag iterators to their own file.
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2015-04-19 09:07:05 +02:00 |
p_states.cpp
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- print a warning when a state label can't be found. Preferably this would be an error but the oversight had been in the engine for too long so nobody knows
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2014-10-25 12:33:08 +02:00 |
p_switch.cpp
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3D floor support for check switch range
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2015-12-05 00:26:39 +01:00 |
p_tags.cpp
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- fixed signedness warning.
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2015-07-15 09:08:15 +02:00 |
p_tags.h
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- Fixed: FTagManager::Clear did not clear the line ID hashing index.
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2015-05-17 21:40:25 +02:00 |
p_teleport.cpp
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- fixed: In Heretic an active Tome of Power should not freeze a teleporting player.
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2015-08-16 08:50:22 +02:00 |
p_terrain.cpp
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- Remove a duplicate of a custom offsetof macro.
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2014-07-19 00:53:18 +02:00 |
p_terrain.h
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- fixed: The terrain types array needs to be extended if a texture outside its bounds is processed - this can happen for textures with long names.
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2015-04-11 18:09:18 +02:00 |
p_things.cpp
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Applied _mental_'s suggestion
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2015-10-04 12:37:49 -05:00 |
p_tick.cpp
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- Renamed FBot to DBot and made it inherit from DThinker.
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2014-10-14 19:57:11 +01:00 |
p_tick.h
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|
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p_trace.cpp
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_trace.h
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_udmf.cpp
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- allow setting the FloatbobPhase through UDMF.
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2015-11-29 11:28:26 +01:00 |
p_udmf.h
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- merge USDF branch into trunk.
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2010-08-20 12:20:51 +00:00 |
p_usdf.cpp
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- Part 2 of the sanity crusade.
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2015-02-08 17:03:49 +08:00 |
p_user.cpp
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
p_writemap.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
p_xlat.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
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- Work around GCC 4.8 bug 54570
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2014-01-02 19:41:53 -05:00 |
parsecontext.h
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|
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po_man.cpp
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- handle slope things through new definition tables as well. Since these get processed outside P_SpawnMapThing it required some restructuring so that the actual spawn data is present when slope things get processed.
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2015-04-04 10:25:01 +02:00 |
po_man.h
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- fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them.
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2014-12-25 18:46:50 +01:00 |
r_3dfloors.cpp
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- Redo r4164 fix: Don't clear fake planes when clearing skybox planes.
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2013-03-02 01:54:40 +00:00 |
r_3dfloors.h
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|
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r_bsp.cpp
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- fixed: Due to the default skybox being moved to the global level data, there was insufficient information to distinguish between using the default skybox or the regular sky. Fixed by adding two new sector flags which get set by a 0-tid SkyPicker.
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2015-11-25 11:49:34 +01:00 |
r_bsp.h
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Remove DepthScale and DepthOrg from FWallTmapVals
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2014-08-07 22:58:11 -05:00 |
r_defs.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-11-25 11:51:11 +01:00 |
r_draw.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
r_draw.h
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|
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r_drawt.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
r_local.h
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|
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r_main.cpp
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- fixed: r_visibility values >= 205 appear to cause fixed point overflows at least on 5:4 aspect ratio so they should be blocked.
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2015-11-27 10:44:37 +01:00 |
r_main.h
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Remove extra magnitude from magic texture mapping values
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2014-08-07 22:43:23 -05:00 |
r_plane.cpp
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Don't use finesine table when offseting for plane rotation
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2015-02-20 22:52:30 -06:00 |
r_plane.h
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Use flexible array members for structs that end with var-sized arrays
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2014-04-03 16:33:33 -05:00 |
r_renderer.h
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|
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r_segs.cpp
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Fix scaling of 3D floor wall textures.
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2015-06-06 18:26:13 -07:00 |
r_segs.h
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Q&D port of decal code to draw generic wall sprites
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2014-08-02 22:35:57 -05:00 |
r_sky.cpp
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- Fixed: When using PALVERS on the sky, it used the scaling from the true color version. (Side Note: I changed a line that scales the sky position according to the y scaling factor. This is because a 2x high resolution sky at 2048x256 wasn't positioned the same as a 1024x128 unscaled version. I moved the expression to the > 200 height path only, but I'm not sure if it's even still needed.)
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2012-11-30 23:36:02 +00:00 |
r_sky.h
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|
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r_state.h
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|
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r_swrenderer.cpp
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- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
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2015-06-04 09:20:55 +02:00 |
r_swrenderer.h
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|
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r_things.cpp
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Don't accelerate BOOM colormaped player sprites
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2015-03-26 21:46:14 -05:00 |
r_things.h
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Q&D port of decal code to draw generic wall sprites
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2014-08-02 22:35:57 -05:00 |
r_utility.cpp
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- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
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2015-06-04 09:20:55 +02:00 |
r_utility.h
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Added silent line teleport prediction
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2014-09-26 15:48:45 +12:00 |
s_advsound.cpp
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Merge branch 'master' into openal
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2015-04-24 09:21:06 +02:00 |
s_environment.cpp
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- GCC warning fixes (GCC stupidity for the most part.)
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2011-02-19 08:59:43 +00:00 |
s_playlist.cpp
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- Fix c++11 literal suffix warnings / patch by Edward-san.
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2013-07-22 22:25:44 +02:00 |
s_playlist.h
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- Fixed: FString::StripRight() stripped the final character of the string if
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2008-04-30 05:36:24 +00:00 |
s_sndseq.cpp
|
|
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s_sndseq.h
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- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
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2012-08-23 00:15:41 +00:00 |
s_sound.cpp
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- fixed: $musicalias must be resolved before comparing for equality with the currently playing music.
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2015-11-25 13:27:35 +01:00 |
s_sound.h
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- uncoupled OpenAL music updates from UpdateSounds.
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2015-04-25 10:26:14 +02:00 |
sc_man.cpp
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Add OpenString to FScanner class
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2015-04-22 17:34:36 -05:00 |
sc_man.h
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Add OpenString to FScanner class
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2015-04-22 17:34:36 -05:00 |
sc_man_scanner.re
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Add FRandomPick
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2015-02-20 17:52:52 -06:00 |
sc_man_tokens.h
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Add FRandomPick
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2015-02-20 17:52:52 -06:00 |
skins.cpp
|
|
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skins.h
|
|
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st_start.h
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- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
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2010-12-15 11:45:39 +00:00 |
st_stuff.cpp
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- removed the last static character arrays from FLevelLocals.
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2014-05-13 23:16:13 +02:00 |
st_stuff.h
|
|
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statistics.cpp
|
fixed time printing.
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2014-08-11 09:39:38 +02:00 |
statnums.h
|
- Changed TThinkerIterator loops back to MAXPLAYERS loops.
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2014-11-15 08:58:29 +00:00 |
stats.cpp
|
|
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stats.h
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- found out that reading the CPU's real time clock costs a not insignificant amount of time so this is now only done when either the benchmark command is running or the rendertimes are shown.
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2014-08-30 14:33:06 +02:00 |
stringtable.cpp
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Use flexible array members for structs that end with var-sized arrays
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2014-04-03 16:33:33 -05:00 |
stringtable.h
|
Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
strnatcmp.c
|
|
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strnatcmp.h
|
|
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tables.cpp
|
|
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tables.h
|
Remove warnings warned by Clang
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2015-03-08 17:21:15 -05:00 |
tagitem.h
|
|
|
tarray.h
|
- reverted a few of Zzombo's changes.
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2015-02-07 17:02:46 +01:00 |
teaminfo.cpp
|
|
|
teaminfo.h
|
|
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tempfiles.cpp
|
|
|
tempfiles.h
|
Removed unnecessary SDL #include's
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2014-12-16 22:56:09 +02:00 |
templates.h
|
|
|
tflags.h
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
v_blend.cpp
|
|
|
v_collection.cpp
|
- Fixed: Doom's status bar was lacking its default face.
|
2009-04-03 02:37:01 +00:00 |
v_collection.h
|
|
|
v_draw.cpp
|
Use a different var to track unset DTA_FillColor instead of a default value
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2015-04-22 22:18:44 -05:00 |
v_font.cpp
|
- allow texture lookup by full path names. Due to technical limitations this may result in double textures if the same graphics lump is also referenced by its short texture name.
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2014-05-13 20:51:16 +02:00 |
v_font.h
|
- Backported SPACEWIDTH for fontdefs from ECWolf.
|
2012-08-07 08:11:56 +00:00 |
v_palette.cpp
|
- Fixed: Memory error when loading BMF palettes.
|
2012-08-06 09:49:15 +00:00 |
v_palette.h
|
- added menu entries for HUD flash options.
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2012-05-01 18:20:04 +00:00 |
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
|
2014-12-25 21:08:31 +01:00 |
v_text.h
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
v_video.cpp
|
- forgot to save this...
|
2015-04-01 11:57:10 +02:00 |
v_video.h
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
valgrind.inc
|
|
|
vectors.h
|
|
|
version.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2015-12-08 09:35:06 +01:00 |
w_wad.cpp
|
- changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump.
|
2015-04-26 23:28:05 +02:00 |
w_wad.h
|
- changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump.
|
2015-04-26 23:28:05 +02:00 |
w_zip.h
|
|
|
weightedlist.h
|
- Fixed: FDecalGroup::GetDecal() crashed if there were no decals defined for the group.
|
2012-06-22 03:30:57 +00:00 |
wi_stuff.cpp
|
- Removed duplicate 'acceleratestage' check.
|
2015-09-12 23:01:56 +01:00 |
wi_stuff.h
|
|
|
x86.cpp
|
- fixed: _M_X64 macro was misnamed _M_IX64.
|
2014-05-14 13:04:47 +02:00 |
x86.h
|
|
|
xs_Float.h
|
- Fixed a dangerous typo in xs_Float code.
|
2015-07-16 19:54:27 +02:00 |
zstrformat.cpp
|
- added some default definitions for constants that may miss in some headers.
|
2009-04-07 07:06:07 +00:00 |
zstring.cpp
|
- fixed: FString's 'Strip...' functions could crash on empty strings.
|
2015-08-27 12:48:43 +02:00 |
zstring.h
|
- Attempt to disable all comparison operators on FString since unless we decide otherwise, it's a programming error to use them (caused implicit conversion to const char* and then the built in comparision was called).
|
2015-01-16 19:13:51 -05:00 |
zzautozend.cpp
|
- Fixed: All clang 5.0 warnings.
|
2014-01-05 19:50:09 -05:00 |