gzdoom/wadsrc/static/actors
Christoph Oelckers 81785124c5 - fixed: the ExplosiveBarrel's height was wrong.
SVN r4161 (trunk)
2013-02-22 21:18:29 +00:00
..
chex - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
doom - fixed: the ExplosiveBarrel's height was wrong. 2013-02-22 21:18:29 +00:00
heretic - Fixed: Getting remorphed into a chicken should give you a Tome of Power so that you become a 2012-07-15 03:10:00 +00:00
hexen - Added A_UnSetInvulnerable() to the FireDemon (aka Afrit)'s Pain state, in case it gets pained 2013-01-23 03:38:13 +00:00
raven - Fixed: ArtiTeleport was missing its SpawnID. 2012-11-13 04:59:38 +00:00
shared - Added NOTRAIL flag for PowerSpeed. 2013-02-19 02:44:49 +00:00
strife - fixed the Programmer's last state's sprite frame (was Y, should be X. 2012-06-28 23:11:32 +00:00
actor.txt - Added FDARI's get actor height and radius patch. 2012-11-09 23:06:40 +00:00
constants.txt - Added WRF_DISABLESWITCH flag for A_WeaponReady to indicate that any attempts to switch the weapon 2013-02-05 02:27:35 +00:00