gzdoom/src/win32
Randy Heit 11ca707485 - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It
defaults to 200. Setting it to 0 will restore the previous behavior of having no frame rate
  limit. Note that vid_maxfps 35 is NOT the same as cl_capfps 1. cl_capfps caps the frame rate
  by tying the video update directly to the game timer. With vid_maxfps 35, the video update and
  game timer are running on separate timers, and results will not be as good as with cl_capfps 1,
  which uses only one timer.

SVN r3872 (trunk)
2012-09-16 04:40:56 +00:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
fb_d3d9_wipe.cpp
fb_ddraw.cpp - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
hardware.cpp - Add 17:10 aspect ratio, for 1024x600 screens. 2012-03-25 02:57:28 +00:00
hardware.h - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp - Don't use abbreviations in exception descriptions. 2012-07-06 02:29:00 +00:00
i_dijoy.cpp - Fix errors/warnings from MinGW 4.5.0 (tdm-1). 2011-03-29 05:20:33 +00:00
i_input.cpp
i_input.h
i_keyboard.cpp
i_main.cpp - Change the text when riched20.dll cannot be loaded, and also display it with MessageBox, since 2012-08-02 04:00:40 +00:00
i_mouse.cpp - Unraveled the want_native bit in I_CheckNativeMouse somewhat to ensure that it ends up false 2012-05-04 02:16:19 +00:00
i_movie.cpp
i_rawps2.cpp - Fix errors/warnings from MinGW 4.5.0 (tdm-1). 2011-03-29 05:20:33 +00:00
i_system.cpp - Change the text when riched20.dll cannot be loaded, and also display it with MessageBox, since 2012-08-02 04:00:40 +00:00
i_system.h - Each IWAD can now define its own config section. Hacx, Harmony and Action Doom2 now do that. 2010-10-15 15:13:53 +00:00
i_xinput.cpp
icon1.ico
rawinput.h
resource.h
st_start.cpp - fixed: The text screen's color #6 should be brown, not dark yellow. 2012-06-15 07:17:30 +00:00
win32iface.h - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
win32video.cpp - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
winres.h
zdoom.exe.manifest
zdoom.rc - added Gez's automap patch to mark trigger lines. 2010-12-15 00:14:42 +00:00
zdoom.RES