..
afxres.h
base_sysfb.cpp
- make the non-fullscreen window default to 80% of the current display size on Windows.
2018-07-28 11:57:51 +02:00
base_sysfb.h
- make the non-fullscreen window default to 80% of the current display size on Windows.
2018-07-28 11:57:51 +02:00
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.cpp
- This shouldn't have been committed.
2018-02-25 16:15:24 +01:00
deadguy.bmp
gl_sysfb.cpp
- moved the entire OpenGL backend into a separate namespace.
2018-10-29 13:56:17 +01:00
gl_sysfb.h
- split up Win32's SystemGLFrameBuffer as well to get the shareable parts between OpenGL and Vulkan into a base class.
2018-06-24 21:26:32 +02:00
hardware.cpp
- default to fullscreen display.
2018-07-28 10:05:50 +02:00
hardware.h
- fullscreen toggle and some cleanup. Not fully working yet.
2018-06-17 22:11:35 +02:00
helperthread.cpp
helperthread.h
i_cd.cpp
Removed all superfluous #include's
2018-04-24 14:30:35 +03:00
i_crash.cpp
- remove unused VectoredTryCatch
2018-06-10 13:15:31 +02:00
i_dijoy.cpp
Removed all superfluous #include's
2018-04-24 14:30:35 +03:00
i_input.cpp
- added end line to various messages
2018-05-11 18:03:57 +03:00
i_input.h
i_keyboard.cpp
Removed all superfluous #include's
2018-04-24 14:30:35 +03:00
i_main.cpp
- moved main polyobject array into FLevelLocals and simplified the setup process to not depend on P_SpawnMapThing.
2018-12-28 10:08:39 +01:00
i_mouse.cpp
Removed all superfluous #include's
2018-04-24 14:30:35 +03:00
i_rawps2.cpp
Removed all superfluous #include's
2018-04-24 14:30:35 +03:00
i_specialpaths.cpp
Removed all superfluous #include's
2018-04-24 14:30:35 +03:00
i_system.cpp
- replaced several explicit allocations with TArrays.
2018-12-17 18:28:04 +01:00
i_system.h
- add NUMA awareness to drawer threads
2018-11-22 14:48:09 +01:00
i_xinput.cpp
Removed all superfluous #include's
2018-04-24 14:30:35 +03:00
icon1.ico
optwin32.h
rawinput.h
resource.h
st_start.cpp
Removed all superfluous #include's
2018-04-24 14:30:35 +03:00
wglext.h
- removed all remains of the old EAX editor.
2017-11-26 15:23:07 +01:00
win32basevideo.cpp
- fixed bad case in #include.
2018-11-04 21:33:35 +01:00
win32basevideo.h
- split up Win32's SystemGLFrameBuffer as well to get the shareable parts between OpenGL and Vulkan into a base class.
2018-06-24 21:26:32 +02:00
win32glvideo.cpp
- moved the entire OpenGL backend into a separate namespace.
2018-10-29 13:56:17 +01:00
win32glvideo.h
- split Win32GLVideo in two so that the OpenGL independent part can be used for Vulkan as well.
2018-06-24 20:47:00 +02:00
winres.h
zdoom.exe.manifest
zdoom.rc
- Fixed zdoom.rc for MinGW.
2018-06-18 20:57:52 +02:00