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backend
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Fixed some issues in the ZScript array compilation code.
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2019-01-23 20:43:06 +01:00 |
decorate
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Removed more literal references to AInventory.
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2018-12-04 17:00:48 +01:00 |
vm
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- changed AFuncDesc initialization to avoid generating initializer functions.
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2019-01-05 20:48:22 +01:00 |
zscript
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Fixed some issues in the ZScript array compilation code.
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2019-01-23 20:43:06 +01:00 |
symbols.cpp
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Merge branch 'asmjit' into weapon_scriptification
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2018-11-26 00:14:44 +01:00 |
symbols.h
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Merge branch 'asmjit' into weapon_scriptification
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2018-11-26 00:14:44 +01:00 |
thingdef.cpp
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- fixed deprecation warnings for member functions not checking the version.
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2018-12-11 00:35:22 +01:00 |
thingdef.h
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- removed all remaining native parts of APlayerPawn.
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2019-01-03 22:05:49 +01:00 |
thingdef_data.cpp
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- removed all remaining native parts of APlayerPawn.
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2019-01-03 22:05:49 +01:00 |
thingdef_properties.cpp
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- removed all remaining native parts of APlayerPawn.
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2019-01-03 22:05:49 +01:00 |
types.cpp
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- got rid of FNameNoInit and made the default constructor of FName non-initializing.
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2018-08-19 08:19:19 +02:00 |
types.h
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- fixed compilation of targets with optimization
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2018-11-15 10:59:37 +02:00 |
vmiterators.cpp
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- fixed: Direct native functions for the JIT compiler may not return bool.
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2018-12-05 18:41:19 +01:00 |
vmthunks.cpp
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- store the index of each map item in the struct itself and return that for the Index function.
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2019-01-06 00:41:46 +01:00 |
vmthunks_actors.cpp
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- removed all remaining native parts of APlayerPawn.
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2019-01-03 22:05:49 +01:00 |