gzdoom/src/scripting/zscript
Christoph Oelckers d00e93bdab - fixed order of state setup.
It looks like the setup of the action function and the adding of the states got inverted by something I tried, leaving the ActionFunc member empty on the real states.
2016-10-14 21:56:45 +02:00
..
ast.cpp
zcc-parse.lemon - converted all of Doom's actors. 2016-10-14 20:08:41 +02:00
zcc_compile.cpp - fixed order of state setup. 2016-10-14 21:56:45 +02:00
zcc_compile.h - converted a few more DECORATE files. 2016-10-14 00:40:20 +02:00
zcc_expr.cpp
zcc_exprlist.h
zcc_parser.cpp - removed token 'mode' because it isn't used anywhere and clashed with some actor properties. 2016-10-13 20:45:52 +02:00
zcc_parser.h - removed token 'mode' because it isn't used anywhere and clashed with some actor properties. 2016-10-13 20:45:52 +02:00