gzdoom/wadsrc/static/zscript
Christoph Oelckers 79a0f76801 - replaced TexMan.operator() with two functions.
This was done to make reviewing easier, again because it is virtually impossible to search for the operators in the code.

Going through this revealed quite a few places where texture animations were on but shouldn't and even more places that did not check PASLVERS, although they were preparing some paletted rendering.
2018-12-07 02:53:18 +01:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
heretic Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit 2018-11-30 21:28:44 +01:00
hexen - scriptified P_CheckMeleeRange2. 2018-12-05 18:58:15 +01:00
inventory - fixed: SlotPriority must be a float. 2018-12-05 08:13:52 +01:00
menu fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
raven - testing and cleanup of scripted morph code. 2018-11-24 08:39:35 +01:00
scriptutil - scriptified G_PlayerFinishLevel. 2018-12-02 16:26:02 +01:00
shared - scriptified ASpecialSpot. 2018-12-04 18:21:48 +01:00
statscreen Make StatusScreen::End virtual 2018-09-15 13:21:13 +02:00
statusbar - replaced TexMan.operator() with two functions. 2018-12-07 02:53:18 +01:00
strife fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
actor.txt - more direct native entry points. 2018-12-05 20:10:44 +01:00
actor_attacks.txt - fixed accidentally misnamed parameter in A_Explode. 2018-12-02 21:39:28 +01:00
actor_checks.txt - removed all direct references of AInventory::Owner and AInventory::Amount from the C++ code. 2018-12-03 17:41:05 +01:00
actor_interaction.txt - scriptified ApplyKickback. 2018-11-25 01:12:45 +01:00
actor_inventory.txt - scriptified A_SelectWeapon 2018-12-04 17:31:25 +01:00
base.txt - scriptified ASpecialSpot. 2018-12-04 18:21:48 +01:00
compatibility.txt - deprecated a few functions that depend on AAPTR_* to be useful. 2018-12-05 18:33:59 +01:00
constants.txt - scriptified G_PlayerFinishLevel. 2018-12-02 16:26:02 +01:00
destructible.txt Exported destructible geometry to ZScript 2018-11-07 00:12:37 +01:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Made all virtual base functions for the event handler scripted 2018-11-29 18:46:28 +01:00
level_compatibility.txt - seems there are two versions of Hacx's MAP05. 2018-12-01 10:30:50 +01:00
mapdata.txt - scriptified P_CheckMeleeRange2. 2018-12-05 18:58:15 +01:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00