gzdoom/wadsrc/static/mapinfo
Christoph Oelckers 78fb48302c - fixed: Any player class inheriting directly from PlayerPawn was left with
empty weapon slots due to the recent rewrite of the weapon slot assignment
  code. To handle such classes each game now defines a default weapon slot
  setting in its gameinfo. This will be used when a player class without any
  weapon slot settings is used.


SVN r1521 (trunk)
2009-04-04 17:46:33 +00:00
..
chex.txt - fixed: Any player class inheriting directly from PlayerPawn was left with 2009-04-04 17:46:33 +00:00
chex3.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
doom1.txt - Changed: Making the gameinfo customizable by MAPINFO requires different 2009-03-23 17:46:59 +00:00
doom2.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
doomcommon.txt - fixed: Any player class inheriting directly from PlayerPawn was left with 2009-04-04 17:46:33 +00:00
heretic.txt - fixed: Any player class inheriting directly from PlayerPawn was left with 2009-04-04 17:46:33 +00:00
hereticsw.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
hexen.txt - fixed: Any player class inheriting directly from PlayerPawn was left with 2009-04-04 17:46:33 +00:00
plutonia.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
strife.txt - fixed: Any player class inheriting directly from PlayerPawn was left with 2009-04-04 17:46:33 +00:00
tnt.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
ultdoom.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00