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a8de4fc2da
everything that was new for XP. - Swapped snes_spc out for the full Game Music Emu library. SVN r1631 (trunk)
334 lines
8.5 KiB
C++
334 lines
8.5 KiB
C++
// Game_Music_Emu 0.5.2. http://www.slack.net/~ant/
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#define _CRT_SECURE_NO_WARNINGS
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#include "Nsfe_Emu.h"
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#include "blargg_endian.h"
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#include <string.h>
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#include <ctype.h>
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/* Copyright (C) 2005-2006 Shay Green. This module is free software; you
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can redistribute it and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version. This
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module is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details. You should have received a copy of the GNU Lesser General Public
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License along with this module; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#include "blargg_source.h"
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Nsfe_Info::Nsfe_Info() { playlist_disabled = false; }
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Nsfe_Info::~Nsfe_Info() { }
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inline void Nsfe_Info::unload()
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{
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track_name_data.clear();
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track_names.clear();
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playlist.clear();
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track_times.clear();
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}
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// TODO: if no playlist, treat as if there is a playlist that is just 1,2,3,4,5... ?
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void Nsfe_Info::disable_playlist( bool b )
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{
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playlist_disabled = b;
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info.track_count = (byte)playlist.size();
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if ( !info.track_count || playlist_disabled )
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info.track_count = actual_track_count_;
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}
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int Nsfe_Info::remap_track( int track ) const
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{
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if ( !playlist_disabled && (unsigned) track < playlist.size() )
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track = playlist [track];
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return track;
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}
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// Read multiple strings and separate into individual strings
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static blargg_err_t read_strs( Data_Reader& in, long size, blargg_vector<char>& chars,
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blargg_vector<const char*>& strs )
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{
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RETURN_ERR( chars.resize( size + 1 ) );
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chars [size] = 0; // in case last string doesn't have terminator
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RETURN_ERR( in.read( &chars [0], size ) );
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RETURN_ERR( strs.resize( 128 ) );
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int count = 0;
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for ( int i = 0; i < size; i++ )
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{
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if ( (int) strs.size() <= count )
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RETURN_ERR( strs.resize( count * 2 ) );
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strs [count++] = &chars [i];
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while ( i < size && chars [i] )
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i++;
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}
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return strs.resize( count );
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}
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// Copy in to out, where out has out_max characters allocated. Truncate to
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// out_max - 1 characters.
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static void copy_str( const char* in, char* out, int out_max )
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{
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out [out_max - 1] = 0;
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strncpy( out, in, out_max - 1 );
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}
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struct nsfe_info_t
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{
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byte load_addr [2];
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byte init_addr [2];
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byte play_addr [2];
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byte speed_flags;
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byte chip_flags;
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byte track_count;
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byte first_track;
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byte unused [6];
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};
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blargg_err_t Nsfe_Info::load( Data_Reader& in, Nsf_Emu* nsf_emu )
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{
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int const nsfe_info_size = 16;
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assert( offsetof (nsfe_info_t,unused [6]) == nsfe_info_size );
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// check header
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byte signature [4];
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blargg_err_t err = in.read( signature, sizeof signature );
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if ( err )
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return (err == in.eof_error ? gme_wrong_file_type : err);
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if ( memcmp( signature, "NSFE", 4 ) )
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return gme_wrong_file_type;
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// free previous info
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track_name_data.clear();
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track_names.clear();
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playlist.clear();
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track_times.clear();
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// default nsf header
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static const Nsf_Emu::header_t base_header =
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{
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{'N','E','S','M','\x1A'},// tag
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1, // version
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1, 1, // track count, first track
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{0,0},{0,0},{0,0}, // addresses
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"","","", // strings
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{0x1A, 0x41}, // NTSC rate
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{0,0,0,0,0,0,0,0}, // banks
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{0x20, 0x4E}, // PAL rate
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0, 0, // flags
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{0,0,0,0} // unused
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};
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Nsf_Emu::header_t& header = info;
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header = base_header;
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// parse tags
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int phase = 0;
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while ( phase != 3 )
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{
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// read size and tag
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byte block_header [2] [4];
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RETURN_ERR( in.read( block_header, sizeof block_header ) );
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blargg_long size = get_le32( block_header [0] );
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blargg_long tag = get_le32( block_header [1] );
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//dprintf( "tag: %c%c%c%c\n", char(tag), char(tag>>8), char(tag>>16), char(tag>>24) );
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switch ( tag )
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{
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case BLARGG_4CHAR('O','F','N','I'): {
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check( phase == 0 );
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if ( size < 8 )
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return "Corrupt file";
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nsfe_info_t finfo;
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finfo.track_count = 1;
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finfo.first_track = 0;
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RETURN_ERR( in.read( &finfo, min( size, (blargg_long) nsfe_info_size ) ) );
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if ( size > nsfe_info_size )
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RETURN_ERR( in.skip( size - nsfe_info_size ) );
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phase = 1;
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info.speed_flags = finfo.speed_flags;
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info.chip_flags = finfo.chip_flags;
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info.track_count = finfo.track_count;
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this->actual_track_count_ = finfo.track_count;
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info.first_track = finfo.first_track;
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memcpy( info.load_addr, finfo.load_addr, 2 * 3 );
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break;
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}
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case BLARGG_4CHAR('K','N','A','B'):
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if ( size > (int) sizeof info.banks )
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return "Corrupt file";
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RETURN_ERR( in.read( info.banks, size ) );
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break;
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case BLARGG_4CHAR('h','t','u','a'): {
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blargg_vector<char> chars;
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blargg_vector<const char*> strs;
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RETURN_ERR( read_strs( in, size, chars, strs ) );
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int n = (int)strs.size();
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if ( n > 3 )
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copy_str( strs [3], info.dumper, sizeof info.dumper );
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if ( n > 2 )
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copy_str( strs [2], info.copyright, sizeof info.copyright );
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if ( n > 1 )
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copy_str( strs [1], info.author, sizeof info.author );
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if ( n > 0 )
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copy_str( strs [0], info.game, sizeof info.game );
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break;
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}
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case BLARGG_4CHAR('e','m','i','t'):
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RETURN_ERR( track_times.resize( size / 4 ) );
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RETURN_ERR( in.read( track_times.begin(), (long)track_times.size() * 4 ) );
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break;
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case BLARGG_4CHAR('l','b','l','t'):
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RETURN_ERR( read_strs( in, size, track_name_data, track_names ) );
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break;
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case BLARGG_4CHAR('t','s','l','p'):
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RETURN_ERR( playlist.resize( size ) );
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RETURN_ERR( in.read( &playlist [0], size ) );
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break;
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case BLARGG_4CHAR('A','T','A','D'): {
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check( phase == 1 );
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phase = 2;
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if ( !nsf_emu )
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{
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RETURN_ERR( in.skip( size ) );
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}
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else
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{
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Subset_Reader sub( &in, size ); // limit emu to nsf data
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Remaining_Reader rem( &header, Nsf_Emu::header_size, &sub );
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RETURN_ERR( nsf_emu->load( rem ) );
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check( rem.remain() == 0 );
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}
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break;
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}
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case BLARGG_4CHAR('D','N','E','N'):
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check( phase == 2 );
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phase = 3;
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break;
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default:
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// tags that can be skipped start with a lowercase character
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check( islower( (tag >> 24) & 0xFF ) );
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RETURN_ERR( in.skip( size ) );
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break;
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}
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}
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return 0;
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}
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blargg_err_t Nsfe_Info::track_info_( track_info_t* out, int track ) const
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{
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int remapped = remap_track( track );
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if ( (unsigned) remapped < track_times.size() )
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{
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long length = (BOOST::int32_t) get_le32( track_times [remapped] );
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if ( length > 0 )
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out->length = length;
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}
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if ( (unsigned) remapped < track_names.size() )
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Gme_File::copy_field_( out->song, track_names [remapped] );
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GME_COPY_FIELD( info, out, game );
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GME_COPY_FIELD( info, out, author );
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GME_COPY_FIELD( info, out, copyright );
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GME_COPY_FIELD( info, out, dumper );
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return 0;
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}
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Nsfe_Emu::Nsfe_Emu()
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{
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loading = false;
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set_type( gme_nsfe_type );
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}
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Nsfe_Emu::~Nsfe_Emu() { }
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void Nsfe_Emu::unload()
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{
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if ( !loading )
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info.unload(); // TODO: extremely hacky!
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Nsf_Emu::unload();
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}
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blargg_err_t Nsfe_Emu::track_info_( track_info_t* out, int track ) const
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{
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return info.track_info_( out, track );
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}
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struct Nsfe_File : Gme_Info_
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{
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Nsfe_Info info;
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Nsfe_File() { set_type( gme_nsfe_type ); }
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blargg_err_t load_( Data_Reader& in )
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{
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RETURN_ERR( info.load( in, 0 ) );
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info.disable_playlist( false );
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set_track_count( info.info.track_count );
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return 0;
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}
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blargg_err_t track_info_( track_info_t* out, int track ) const
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{
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return info.track_info_( out, track );
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}
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};
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static Music_Emu* new_nsfe_emu () { return BLARGG_NEW Nsfe_Emu ; }
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static Music_Emu* new_nsfe_file() { return BLARGG_NEW Nsfe_File; }
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static gme_type_t_ const gme_nsfe_type_ = { "Nintendo NES", 0, &new_nsfe_emu, &new_nsfe_file, "NSFE", 1 };
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gme_type_t const gme_nsfe_type = &gme_nsfe_type_;
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blargg_err_t Nsfe_Emu::load_( Data_Reader& in )
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{
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if ( loading )
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return Nsf_Emu::load_( in );
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// TODO: this hacky recursion-avoidance could have subtle problems
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loading = true;
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blargg_err_t err = info.load( in, this );
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loading = false;
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disable_playlist( false );
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return err;
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}
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void Nsfe_Emu::disable_playlist( bool b )
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{
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info.disable_playlist( b );
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set_track_count( info.info.track_count );
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}
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void Nsfe_Emu::clear_playlist_()
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{
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disable_playlist();
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Nsf_Emu::clear_playlist_();
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}
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blargg_err_t Nsfe_Emu::start_track_( int track )
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{
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return Nsf_Emu::start_track_( info.remap_track( track ) );
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}
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