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a_acolyte.cpp
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a_alienspectres.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_coin.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_crusader.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_entityboss.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_inquisitor.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_loremaster.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_oracle.cpp
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- Do not "wake" Oracle spectres that killed an Oracle. (Because if they killed it, they're
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2013-01-02 03:35:08 +00:00 |
a_programmer.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_reaver.cpp
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- Fixed: P_LineAttack() calls that use damage type 'None' should use 'Hitscan' instead.
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2012-06-17 03:18:26 +00:00 |
a_rebels.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_sentinel.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_spectral.cpp
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- fixed some leftover unused variable warnings.
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2016-01-19 16:09:44 +01:00 |
a_stalker.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_strifeglobal.h
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a_strifeitems.cpp
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- Fixed: ARaiseAlarm::TryPickup() had never had the call to A_WakeOracleSpectre() uncommented.
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2012-05-06 04:18:27 +00:00 |
a_strifestuff.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_strifeweapons.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
a_templar.cpp
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- Fixed: P_LineAttack() calls that use damage type 'None' should use 'Hitscan' instead.
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2012-06-17 03:18:26 +00:00 |
a_thingstoblowup.cpp
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- keep evaluation order of Random() calls defined.
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2016-01-20 09:25:30 +01:00 |
strife_sbar.cpp
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- Fixed another erroneous FString comparison.
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2015-01-05 23:37:40 +01:00 |