..
2d
- add a method for filling a shape2d instead of using a texture ( #1661 )
2022-07-16 14:57:22 +02:00
audio
Fixed GUS Emulation with DMXGUS(C) lump conf.
2022-04-09 22:45:31 +02:00
console
- Expose ConsoleState to scripts
2022-07-16 14:38:47 +02:00
cutscenes
- allow taking screenshots in cutscenes.
2022-06-16 09:51:09 +02:00
engine
- did a test compile as C++20 and fixed all warnings that got emitted.
2022-07-15 09:17:50 +02:00
filesystem
- Backend update from Raze
2022-06-06 12:09:29 +02:00
fonts
- load the hex font as early as possible.
2022-05-01 14:12:21 +02:00
menu
- Backend update from Raze
2022-04-26 20:50:36 +02:00
models
Fix usage of -1 as OBJ model FrameIndex
2022-04-24 19:40:08 +02:00
objects
- made TObjPtr as trivial as possible.
2022-06-06 15:19:31 +02:00
platform
- removed redundant extern declarations from platform code.
2022-07-16 15:12:06 +02:00
rendering
Fixes vulkan crash when multisampling is enabled
2022-07-16 17:51:44 +02:00
scripting
rename PrintString to PrintfEx and make it a vararg function
2022-07-11 19:35:51 +02:00
startscreen
- make sure the last notch on the start screen is rendered.
2022-06-07 23:14:17 +02:00
statusbar
- removed all vid_fps offsetting.
2022-06-05 12:16:56 +02:00
textures
- optimized storage for animation definitions.
2022-07-17 10:15:09 +02:00
thirdparty
- define ARM64's endianness in rapidjson
2022-05-10 16:43:57 -04:00
utility
- add a system for setting all of 2D drawing's transform, not just shapes
2022-07-16 14:53:07 +02:00