..
chex
- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
2016-12-24 16:34:45 +01:00
doom
- fixed: The BossCube must account for its target being gone.
2018-07-27 08:46:28 +02:00
heretic
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
hexen
- fixed potential null pointer access in Hexen's spike code.
2018-10-07 20:00:30 +02:00
inventory
Adds OnDrop virtual to inventory items. Called on the dropped item at the end of AActor::DropInventory.
2018-09-16 17:58:57 +02:00
menu
- fixed stuck memory usage warning in options menu
2018-10-05 15:22:21 +03:00
raven
- fixed: A global variable was used to pass MeansOfDeath to ClientObituary.
2018-07-29 17:00:05 +02:00
shared
Single commit - destructible geometry feature
2018-10-31 17:22:09 +01:00
statscreen
Make StatusScreen::End virtual
2018-09-15 13:21:13 +02:00
statusbar
- fixed: attaching a new status bar to a player now calls 'setsizeneeded' - fixes an issue where the screen geometry is out of sync with the characteristics of the new status bar.
2018-10-20 13:22:11 -04:00
strife
- fixed: A global variable was used to pass MeansOfDeath to ClientObituary.
2018-07-29 17:00:05 +02:00
actor.txt
Added VelIntercept.
2018-11-01 00:10:08 +01:00
actor_checks.txt
- implemented the parser basics of a ZScript versioning system.
2017-03-05 14:13:00 +01:00
base.txt
- added Screen.DrawThickLine for drawing lines with thickness
2018-08-30 19:21:57 +02:00
compatibility.txt
- removed bad 'return' in C_MidPrint definition.
2018-10-31 13:13:32 +01:00
constants.txt
Added DMG_EXPLOSION flag.
2018-09-15 13:23:11 +02:00
dynarrays.txt
- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
2018-01-19 19:49:42 +01:00
events.txt
Add NewGame to EventHandler
2018-09-15 13:20:41 +02:00
level_compatibility.txt
- added a compatibility fix for Hacx's MAP05.
2018-10-21 20:27:33 +02:00
mapdata.txt
Implemented loading/saving of line/sector health and health groups in savegames
2018-10-31 22:14:40 +01:00
sounddata.txt
- scriptified ASoundSequence.
2017-01-14 14:37:29 +01:00
zscript_license.txt
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
2017-04-17 13:33:19 +02:00