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https://github.com/ZDoom/gzdoom.git
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7f52e6537b
IWAD. They are: * [Doom1.Autoload] * [Doom2.Autoload] * [Plutonia.Autoload] * [TNT.Autoload] * [HexenDK.Autoload] These are loaded after the more general game-specific [Doom.Autoload] and [Hexen.Autoload] sections if those are present. - Changed the banner texts for the Final Doom IWADs to identify them as Final Doom rather than as DOOM 2. I know this differs from the original behavior, but they're marketed as Final Doom, not Doom 2. SVN r582 (trunk)
59 lines
1.5 KiB
C
59 lines
1.5 KiB
C
// cmdlib.h
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#ifndef __CMDLIB__
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#define __CMDLIB__
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#ifdef _MSC_VER
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#pragma warning(disable : 4244) // MIPS
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#pragma warning(disable : 4136) // X86
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#pragma warning(disable : 4051) // ALPHA
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#pragma warning(disable : 4018) // signed/unsigned mismatch
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#pragma warning(disable : 4305) // truncate from double to float
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#endif
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#include "doomtype.h"
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#include "zstring.h"
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <ctype.h>
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#include <stdarg.h>
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// the dec offsetof macro doesnt work very well...
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#define myoffsetof(type,identifier) ((size_t)&((type *)0)->identifier)
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int Q_filelength (FILE *f);
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bool FileExists (const char *filename);
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extern char progdir[1024];
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void FixPathSeperator (char *path);
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static void inline FixPathSeperator (FString &path) { path.ReplaceChars('\\', '/'); }
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void DefaultExtension (char *path, const char *extension);
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void DefaultExtension (FString &path, const char *extension);
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FString ExtractFilePath (const char *path);
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FString ExtractFileBase (const char *path, bool keep_extension=false);
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int ParseHex (char *str);
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int ParseNum (char *str);
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bool IsNum (char *str); // [RH] added
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char *copystring(const char *s);
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void ReplaceString (char **ptr, const char *str);
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bool CheckWildcards (const char *pattern, const char *text);
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void FormatGUID (char *text, const GUID &guid);
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const char *myasctime ();
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void strbin (char *str);
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void CreatePath(const char * fn);
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#endif
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