gzdoom/wadsrc/static/shaders/scene/material_pbr.glsl
2023-09-25 21:18:57 +02:00

8 lines
271 B
GLSL

void SetupMaterial(inout Material material)
{
SetMaterialProps(material, vTexCoord.st);
material.Metallic = texture(metallictexture, vTexCoord.st).r;
material.Roughness = texture(roughnesstexture, vTexCoord.st).r;
material.AO = texture(aotexture, vTexCoord.st).r;
}