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zdoom
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gzdoom
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gzdoom
/
wadsrc
/
static
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shaders
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Magnus Norddahl
c43cef96d1
Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it
2023-09-25 21:19:05 +02:00
..
pp
Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it
2023-09-25 21:19:05 +02:00
scene
Use a uniform buffer for the light list
2023-09-25 21:19:05 +02:00