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zdoom
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gzdoom
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67239cd623
gzdoom
/
wadsrc
/
static
History
Christoph Oelckers
3eb1af6957
- added a GetMissileDamage function to DECORATE which can be used to properly retrieve an actor's damage value.
...
The damage property should be considered deprecated inside expressions from now on.
2016-09-19 03:45:22 +02:00
..
actors
- added a GetMissileDamage function to DECORATE which can be used to properly retrieve an actor's damage value.
2016-09-19 03:45:22 +02:00
filter
- fixed: Checking for quest item 0 should not print an error message but silently fail.
2016-07-03 13:32:40 +02:00
graphics
maparrows
mapinfo
sbarinfo
shaders
/d3d
sounds
sprites
textures
xlat
- update xlat/eternity.txt for reference.
2016-08-03 13:16:14 +02:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt
- made disabling the push window check a real compatibility option.
2016-08-09 20:15:13 +02:00
confont.lmp
dbigfont.lmp
decaldef.txt
decorate.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
- added identification for delaweare.wad to the list of supported IWADs.
2016-06-02 12:04:35 +02:00
language.eng
- moved bobbing menu strings into the correct file.
2016-08-16 11:20:22 +02:00
language.enu
Add con_scale for scaling just the console
2016-09-08 00:39:52 +02:00
language.fr
language.ita
language.ptb
lockdefs.txt
Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
2016-07-12 23:52:04 +02:00
menudef.txt
Add con_scale for scaling just the console
2016-09-08 00:39:52 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt