gzdoom/wadsrc/static
Christoph Oelckers 617934e1c2 - added a few exports for game strings which the SBARINFO string drawer can access and which should also be available by ZScript.
- merged BaseStatusBar and CustomStatusBar back together.

Since the low level draw functions are better done in native code for both performance and debuggability the split has become pointless.
2017-03-24 02:12:36 +01:00
..
filter - do not adjust the sprite offset for the WolfSS's attack and pain states. 2017-02-23 22:09:50 +01:00
glstuff - cleaned up the clip plane management for portals. 2016-04-27 00:41:00 +02:00
graphics Move extra font characters into filter directories 2016-02-04 13:23:36 -06:00
maparrows Normalize line endings 2016-03-01 09:47:10 -06:00
mapinfo - switched over to the scripted intermission screens. 2017-03-18 21:19:32 +01:00
sbarinfo Normalize line endings 2016-03-01 09:47:10 -06:00
shaders Merge branch 'shadowmaps' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-11 19:55:43 +01:00
sounds
sprites - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
textures
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript - added a few exports for game strings which the SBARINFO string drawer can access and which should also be available by ZScript. 2017-03-24 02:12:36 +01:00
althudcf.txt Normalize line endings 2016-03-01 09:47:10 -06:00
animdefs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.txt - added unloved2 to compatibility list for clipmidtex 2017-03-04 08:03:42 -05:00
confont.lmp Updated console font by GFD. 2016-02-14 09:27:20 +01:00
dbigfont.lmp
decaldef.txt Normalize line endings 2016-03-01 09:47:10 -06:00
defbinds.txt Externalized default key bindings 2015-04-05 21:40:53 -05:00
dehsupp.txt - moved the 'brainexplode' state to the rocket, which is the actor which actually uses it. 2016-11-14 15:02:44 +01:00
etc.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
fontdefs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
indexfont
iwadinfo.txt - Made WadSmoosh detection a lot stricter. 2017-01-04 20:48:52 +01:00
language.eng Fixed name and placement of 'All except doors' localized string 2017-03-02 10:12:11 +02:00
language.enu - some menu reorganization: 2017-03-13 01:17:46 +01:00
language.fr Normalize line endings 2016-03-01 09:47:10 -06:00
language.ita Normalize line endings 2016-03-01 09:47:10 -06:00
language.ptb Normalize line endings 2016-03-01 09:47:10 -06:00
lockdefs.txt Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible. 2016-07-12 23:52:04 +02:00
menudef.txt - increased the snd_channels default and minimum. 2017-03-16 10:38:56 +01:00
netnotch.dat
notch.dat
reverbs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbarinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbigfont.lmp
sndinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndseq.txt Normalize line endings 2016-03-01 09:47:10 -06:00
spaldoom.lmp
spalhtic.lmp
teaminfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
terrain.txt Normalize line endings 2016-03-01 09:47:10 -06:00
textcolors.txt Normalize line endings 2016-03-01 09:47:10 -06:00
textures.txt Normalize line endings 2016-03-01 09:47:10 -06:00
things.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
vga-rom-font.16
x11r6rgb.txt Normalize line endings 2016-03-01 09:47:10 -06:00
xhairs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
zscript.txt - major progress on the status bar code: SBARINFO's DrawGraphic has been ported into a generic function of the base statusbar class and put to use for a few items on the Strife status bar. 2017-03-24 00:47:08 +01:00