mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 20:43:15 +00:00
105 lines
1.4 KiB
Text
105 lines
1.4 KiB
Text
// Bridge ball -------------------------------------------------------------
|
|
|
|
ACTOR BridgeBall
|
|
{
|
|
+NOBLOCKMAP
|
|
+NOTELEPORT
|
|
+NOGRAVITY
|
|
|
|
action native A_BridgeOrbit();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
TLGL A 2 Bright
|
|
TLGL A 1 Bright A_BridgeOrbit
|
|
Wait
|
|
}
|
|
|
|
}
|
|
|
|
// The bridge itself -------------------------------------------------------
|
|
|
|
ACTOR CustomBridge native
|
|
{
|
|
+SOLID
|
|
+NOGRAVITY
|
|
+NOLIFTDROP
|
|
+ACTLIKEBRIDGE
|
|
Radius 32
|
|
Height 2
|
|
RenderStyle None
|
|
|
|
action native A_BridgeInit(class<Actor> balltype = "BridgeBall");
|
|
|
|
states
|
|
{
|
|
Spawn:
|
|
TLGL ABCDE 3 Bright
|
|
Loop
|
|
See:
|
|
TLGL A 2
|
|
TLGL A 2 A_BridgeInit
|
|
TLGL A -1
|
|
Stop
|
|
Death:
|
|
TLGL A 2
|
|
TLGL A 300
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// The Hexen bridge -------------------------------------------------------
|
|
|
|
ACTOR Bridge : CustomBridge
|
|
{
|
|
RenderStyle None
|
|
Args 32, 2, 3, 0
|
|
}
|
|
|
|
// The ZDoom bridge -------------------------------------------------------
|
|
|
|
ACTOR ZBridge : CustomBridge
|
|
{
|
|
Args 36, 4, 0, 0
|
|
}
|
|
|
|
|
|
// Invisible bridge --------------------------------------------------------
|
|
|
|
ACTOR InvisibleBridge native
|
|
{
|
|
RenderStyle None
|
|
Radius 32
|
|
Height 4
|
|
+SOLID
|
|
+NOGRAVITY
|
|
+NOLIFTDROP
|
|
+ACTLIKEBRIDGE
|
|
States
|
|
{
|
|
Spawn:
|
|
TNT1 A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// And some invisible bridges from Skull Tag -------------------------------
|
|
|
|
ACTOR InvisibleBridge32 : InvisibleBridge
|
|
{
|
|
Radius 32
|
|
Height 8
|
|
}
|
|
|
|
ACTOR InvisibleBridge16 : InvisibleBridge
|
|
{
|
|
Radius 16
|
|
Height 8
|
|
}
|
|
|
|
ACTOR InvisibleBridge8 : InvisibleBridge
|
|
{
|
|
Radius 8
|
|
Height 8
|
|
}
|