GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
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2017-04-18 11:33:52 -04:00
bzip2 - Upgrade bzip2 to version 1.0.6. 2016-12-16 22:58:25 +01:00
docs - cleaned out most of the cruft from the docs directory and added a copy of the GPL v3. 2017-04-17 10:24:24 +02:00
dumb Normalize line endings 2016-03-01 09:47:10 -06:00
game-music-emu Ported RenderRadius and related code from gzdoom branch 2016-12-25 13:09:32 +02:00
gdtoa - we are using C++11 now, so all those old VC 2005 project files are of no use anymore. 2016-03-01 09:38:49 +01:00
jpeg-6b Normalize line endings 2016-03-01 09:47:10 -06:00
launcher-templates - DYN_FLUIDSYNTH now defaults to ON. 2013-10-10 17:40:15 -07:00
lzma Normalize line endings 2016-03-01 09:47:10 -06:00
specs Removed obsolete file 2017-04-17 10:38:21 +03:00
src Merge commit '8db239d' 2017-04-18 11:33:52 -04:00
tools Delete fix-llvm-3.8-ubuntu.sh 2017-02-23 02:40:28 -05:00
wadsrc Merge commit '8db239d' 2017-04-18 11:33:52 -04:00
wadsrc_bm - do the same for brightmaps, Doom's original ones also don't really match with Freedoom. 2017-01-01 12:19:15 +01:00
wadsrc_lights Removed dynamic light binding for deleted class StrifeZap1 2017-02-22 22:29:27 +02:00
zlib Updated zlib to version 1.2.8 2016-12-28 10:28:33 +01:00
.appveyor.yml Removed all dependencies from Appveyor configuration file 2017-04-18 11:24:57 +03:00
.gitattributes Add .gitattributes 2016-03-01 09:45:09 -06:00
.gitignore Create drawergen tool 2016-11-28 17:31:56 +01:00
.travis.yml Removed dependencies from most of Travis configurations 2017-04-18 11:24:59 +03:00
CleanDirectoryList.cmake - DYN_FLUIDSYNTH now defaults to ON. 2013-10-10 17:40:15 -07:00
CMakeLists.txt Merge commit '8db239d' 2017-04-18 11:33:52 -04:00
CreateLaunchers.cmake - Apparently cmake_policy doesn't ignore unknown policies (which seems to defeat the purpose to me) so we must wrap them in code to detect if the policy is known. 2015-03-24 18:28:59 -04:00
FindFluidSynth.cmake - Added FluidSynth support as snd_mididevice -5. Only tested with Linux. I will have 2010-08-15 19:54:59 +00:00
FindMPG123.cmake - some fixes to make OpenAL branch compile with VC++ 2013 and OpenAL support. 2015-04-24 17:42:56 +02:00
FindSDL2.cmake - Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works. 2014-12-08 18:46:10 -05:00
FindSndFile.cmake Implement and use a libsndfile decoder 2014-06-19 04:13:42 -07:00
precompiled_headers.cmake - enable use of precompiled headers for MSVC. Thanks to a small CMake script I recently found this could be done non-invasively. 2016-04-10 13:08:54 +02:00
strifehelp.acs - fixed: Checking for quest item 0 should not print an error message but silently fail. 2016-07-03 13:32:40 +02:00