gzdoom/src/gamedata
2019-08-10 20:09:04 +02:00
..
fonts - fixed: The OriginalSmallFont must always be created, even when the actual SmallFont is not the IWAD default. 2019-08-10 20:09:04 +02:00
resourcefiles - changed the filter name for Doom IWADs 2019-04-10 00:15:16 +02:00
textures - treat configurations which load a secondary WAD on top of a primary IWAD like SVE to consider the secondary WAD an actual IWAD as well. 2019-07-15 20:48:00 +02:00
xlat - changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time. 2019-02-02 01:22:12 +01:00
a_keys.cpp - added an option to use the new console font for centered messages. 2019-03-11 19:54:03 +01:00
a_keys.h
a_weapons.cpp
a_weapons.h
d_dehacked.cpp - treat configurations which load a secondary WAD on top of a primary IWAD like SVE to consider the secondary WAD an actual IWAD as well. 2019-07-15 20:48:00 +02:00
d_dehacked.h
decallib.cpp
decallib.h
g_doomedmap.cpp
g_mapinfo.cpp - made author names work with title patches. 2019-08-07 12:09:47 +02:00
g_mapinfo.h - made author names work with title patches. 2019-08-07 12:09:47 +02:00
g_skill.cpp - process escape sequences for episode and skill names 2019-03-05 00:22:26 +01:00
gametype.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
gi.cpp - added option to print a map author's name on the summary screen 2019-08-02 09:11:40 +02:00
gi.h - added option to print a map author's name on the summary screen 2019-08-02 09:11:40 +02:00
gstrings.h
info.cpp - fixed: The static event manager never got a link to the primary level. 2019-02-06 15:40:49 +01:00
info.h - defaulted a few empty constructors. 2019-06-21 07:52:25 +02:00
keysections.cpp
p_blockmap.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
p_terrain.cpp
p_terrain.h
p_xlat.cpp - changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time. 2019-02-02 01:22:12 +01:00
r_defs.h - moved some more files. 2019-07-14 21:09:49 +02:00
statistics.cpp - fixed: Doom's episode names were not translatable. 2019-03-17 10:11:02 +01:00
stringtable.cpp - fixed string prioritization when a mod replaces the default language for a given string. 2019-04-22 00:21:01 +02:00
stringtable.h - when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file. 2019-04-13 14:43:49 +02:00
teaminfo.cpp
teaminfo.h
umapinfo.cpp - fixed UMAPINFO episode parsing 2019-07-16 12:39:36 +03:00
w_wad.cpp - delete the teaser logs from SVE.WAD. 2019-08-07 19:22:06 +02:00
w_wad.h - merged the Hacx extra stuff into zd_extra.pk3 and added the ability to inject data into the resource directory after the IWAD so that the base resources can provide content that can override IWAD data if broken or not usable. 2019-07-15 21:23:46 +02:00
w_zip.h