gzdoom/code/I_system.c
1998-07-14 00:00:00 +00:00

381 lines
No EOL
7.3 KiB
C

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
//
//-----------------------------------------------------------------------------
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
#include <sys/types.h>
#include <sys/timeb.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>
#include "doomdef.h"
#include "m_argv.h"
#include "m_misc.h"
#include "i_video.h"
#include "i_sound.h"
#include "i_music.h"
#include "d_net.h"
#include "g_game.h"
#include "i_input.h"
#include "i_system.h"
#ifdef USEASM
BOOL STACK_ARGS CheckMMX (char *vendorid);
#endif
extern HWND Window;
extern HDC WinDC;
extern LONG OemWidth, OemHeight;
extern LONG WinWidth, WinHeight;
extern int ConRows, ConCols, PhysRows;
extern char *Lines, *Last;
BOOL UseMMX;
BOOL fastdemo;
float mb_used = 8.0;
int (*I_GetTime) (void);
os_t OSPlatform;
void I_Tactile (int on, int off, int total)
{
// UNUSED.
on = off = total = 0;
}
ticcmd_t emptycmd;
ticcmd_t* I_BaseTiccmd(void)
{
return &emptycmd;
}
int I_GetHeapSize (void)
{
return (int)(mb_used*1024*1024);
}
byte* I_ZoneBase (int *size)
{
int i;
i = M_CheckParm ("-heapsize");
if (i && i < myargc - 1)
mb_used = (float)atof (myargv[i + 1]);
Printf ("Heapsize: %g megabytes\n", mb_used);
*size = (int)(mb_used*1024*1024);
return (byte *) malloc (*size);
}
//
// I_GetTime
// returns time in 1/70th second tics
//
int I_GetTimeReally (void)
{
DWORD tm;
static DWORD basetime = 0;
tm = timeGetTime();
if (!basetime)
basetime = tm;
return ((tm-basetime)*TICRATE)/1000;
}
// [RH] Increments the time count every time it gets.
// Used only by -fastdemo (just like BOOM).
int I_GetTimeFake (void)
{
static int tic = 0;
return tic++;
}
void I_WaitVBL (int count)
{
// I_WaitVBL is never used to actually synchronize to the
// vertical blank. Instead, it's used for delay purposes.
Sleep (1000 * count / 70);
}
// [RH] Detect the OS the game is running under
void I_DetectOS (void)
{
OSVERSIONINFO info;
char *osname;
info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx (&info);
switch (info.dwPlatformId) {
case VER_PLATFORM_WIN32s:
OSPlatform = os_Win32s;
osname = "Windows 3.1 with Win32s";
break;
case VER_PLATFORM_WIN32_WINDOWS:
OSPlatform = os_Win95;
osname = "Windows 95";
break;
case VER_PLATFORM_WIN32_NT:
OSPlatform = os_WinNT;
osname = "Windows NT";
break;
default:
OSPlatform = os_unknown;
osname = "Unknown OS";
break;
}
Printf ("Detected OS: %s %u.%u (build %u)\n",
osname,
info.dwMajorVersion, info.dwMinorVersion,
info.dwBuildNumber & (OSPlatform == os_Win95 ? 0xffff : 0xfffffff),
info.szCSDVersion);
if (info.szCSDVersion[0])
Printf (" %s\n", info.szCSDVersion);
if (OSPlatform == os_Win32s) {
I_FatalError ("Sorry, Win32s is not currently supported.\n"
"(And probably never will be.)\n"
"Upgrade to a newer version of Windows.");
} else if (OSPlatform == os_unknown) {
Printf ("(Assuming Windows 95)\n");
OSPlatform = os_Win95;
}
}
//
// I_Init
//
void I_Init (void)
{
#ifndef USEASM
UseMMX = 0;
#else
char vendorid[13];
vendorid[0] = vendorid[12] = 0;
UseMMX = CheckMMX (vendorid);
if (M_CheckParm ("-nommx"))
UseMMX = 0;
if (vendorid[0])
Printf ("CPU Vendor ID: %s\n", vendorid);
if (UseMMX)
Printf (" - MMX detected\n");
else
Printf (" - MMX not detected\n");
#endif
// [RH] Support for BOOM's -fastdemo
if (fastdemo)
I_GetTime = I_GetTimeFake;
else
I_GetTime = I_GetTimeReally;
I_InitSound();
I_InitInput (Window);
// I_InitGraphics();
}
//
// I_Quit
//
void I_Quit (void)
{
D_QuitNetGame ();
I_ShutdownSound ();
M_SaveDefaults ();
I_ShutdownGraphics ();
exit(0);
}
void I_BeginRead(void)
{
}
void I_EndRead(void)
{
}
byte* I_AllocLow(int length)
{
byte* mem;
mem = (byte *)malloc (length);
if (mem) {
memset (mem,0,length);
}
return mem;
}
//
// I_Error
//
extern BOOL demorecording;
/*
void I_Error (char *error, ...)
{
va_list argptr;
// Message first.
va_start (argptr,error);
fprintf (stderr, "Error: ");
vfprintf (stderr,error,argptr);
fprintf (stderr, "\n");
va_end (argptr);
fflush( stderr );
// Shutdown. Here might be other errors.
if (demorecording)
G_CheckDemoStatus();
D_QuitNetGame ();
I_ShutdownGraphics();
exit(-1);
}
*/
void I_FatalError (char *error, ...)
{
va_list argptr;
char errtext[1024];
int index;
// Message first.
va_start (argptr,error);
index = sprintf (errtext, "Error: ");
index += vsprintf (&errtext[index],error,argptr);
sprintf (&errtext[index], "\nGetLastError() = %d", GetLastError());
va_end (argptr);
// [RH] Record error to log (if logging)
Printf ("\n**** DIED WITH FATAL ERROR:\n%s\n", errtext);
// Shutdown. Here might be other errors.
if (demorecording)
G_CheckDemoStatus();
D_QuitNetGame ();
I_ShutdownGraphics();
if (Window)
ShowWindow (Window, SW_HIDE);
MessageBox (Window, errtext, "DOOM Fatal Error", MB_OK|MB_ICONSTOP|MB_TASKMODAL);
exit(-1);
}
static char Title[256] = { 0 };
void I_PaintConsole (void)
{
PAINTSTRUCT paint;
HDC dc;
if (dc = BeginPaint (Window, &paint)) {
if (paint.rcPaint.top < OemHeight) {
SetTextColor (dc, RGB(255,0,0));
SetBkColor (dc, RGB(195,195,195));
SetBkMode (dc, OPAQUE);
TextOut (dc, 0, 0, Title, ConCols);
}
if (Last && paint.rcPaint.bottom > OemHeight) {
char *row;
int line, last, top, bottom;
SetTextColor (dc, RGB(0,255,255));
SetBkMode (dc, TRANSPARENT);
top = (paint.rcPaint.top >= OemHeight) ? paint.rcPaint.top - OemHeight : 0;
bottom = paint.rcPaint.bottom - OemHeight - 1;
line = top / OemHeight;
last = bottom / OemHeight;
for (row = Last - (PhysRows - 2 - line) * (ConCols + 2); line <= last; line++) {
TextOut (dc, 0, (line + 1) * OemHeight, row + 2, row[1]);
row += ConCols + 2;
}
}
EndPaint (Window, &paint);
}
}
void I_SetTitleString (const char *title)
{
RECT rect;
char temp[80];
int i;
for (i = 0; i < ConCols; i++)
Title[i] = ' ';
Title[i] = 0;
sprintf (temp, "%s v%i.%i", title, VERSION/100, VERSION%100);
strcpy (Title + (ConCols - strlen (temp)) / 2, temp);
rect.top = rect.left = 0;
rect.bottom = WinHeight;
rect.right = WinWidth;
InvalidateRect (Window, &rect, TRUE);
}
void I_PrintStr (int xp, const char *cp, int count, BOOL scroll) {
MSG mess;
RECT rect;
if (count)
TextOut (WinDC, xp * OemWidth, WinHeight - OemHeight, cp, count);
if (scroll) {
rect.left = 0;
rect.top = OemHeight;
rect.right = WinWidth;
rect.bottom = WinHeight;
ScrollWindowEx (Window, 0, -OemHeight, NULL, &rect, NULL, NULL, SW_ERASE|SW_INVALIDATE);
UpdateWindow (Window);
}
while (PeekMessage (&mess, Window, 0, 0, PM_REMOVE)) {
if (mess.message == WM_QUIT)
I_Quit ();
TranslateMessage (&mess);
DispatchMessage (&mess);
}
}