gzdoom/src/gl
2018-06-19 18:51:46 +02:00
..
compatibility - fixed: The vertex height updater was using the index buffer offsets to access the vertex buffer. 2018-05-24 00:01:56 +02:00
data - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
dynlights - fixed some includes which did not cause VC++ to error out. 2018-06-13 23:32:43 +02:00
models Pass ticFrac to the model renderer as a parameter 2018-06-19 09:18:27 +02:00
renderer - moved ViewActor variable into FRenderViewpoint. 2018-06-19 18:51:46 +02:00
scene - moved ViewActor variable into FRenderViewpoint. 2018-06-19 18:51:46 +02:00
shaders - moved postprocessing shader classes to hwrenderer after removing all dependencies on OpenGL. 2018-06-13 22:37:01 +02:00
stereo3d - fixed some includes which did not cause VC++ to error out. 2018-06-13 23:32:43 +02:00
system - use FShaderProgram through an abstract interface and remove all dependencies on the GL renderer from the shader definition source files. 2018-06-13 22:08:55 +02:00
textures - change swrender mapping to use two buffers/textures and glTexSubImage2D for uploads 2018-06-19 00:09:39 +02:00