mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-05 20:40:30 +00:00
54425ee2ef
- Also fixed some very strange thing in the shader's desaturate function. For unknown reasons using the 'mix' function there did not work. - fixed: The fog boundary special shader could not be used. |
||
---|---|---|
.. | ||
static | ||
CMakeLists.txt | ||
wadsrc.vcproj |