gzdoom/src/rendering
2019-03-03 16:15:38 +01:00
..
2d Use flag to avoid second eye stereo color problem 2019-02-25 00:14:41 +01:00
gl Remove Quad-buffered from list of VR-modes if we know it won't work. 2019-03-03 16:15:38 +01:00
gl_load
hwrenderer - fixed: when resizing the viewpoint buffer, the 2D entry must be reset so that for the next frame it gets recalculated. 2019-03-03 13:26:10 +01:00
polyrenderer
swrenderer - fixed: The global viewpoint's Level member was accessed before it was set. 2019-02-08 13:12:46 +01:00