gzdoom/src
Christoph Oelckers 5207aa6cc0 Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting
Conflicts:
	src/p_local.h
	src/p_mobj.cpp
	src/thingdef/thingdef_codeptr.cpp
	wadsrc/static/actors/shared/inventory.txt
2016-01-17 19:09:05 +01:00
..
asm_ia32 - Fixed: Building with NOASM defined no longer worked, because the DrawSlab routines in a.asm conflicted with the ones in r_draw.cpp. 2011-05-08 04:28:45 +00:00
asm_x86_64 - Changed the four-byte fillers in asm_x86_64/tmap3.s from 0x88888888 to 0x44444444 because 2010-08-01 04:31:18 +00:00
fragglescript Merge branch 'master' into scripting 2015-04-30 12:30:36 +02:00
g_doom Merge branch 'master' into scripting 2015-07-16 20:37:17 +02:00
g_heretic Merge branch 'master' into scripting 2015-06-07 09:43:54 +02:00
g_hexen Merge commit '4f7ec3ad891d556c0d3f680e209a120ed38e9cdb' into scripting 2015-04-28 12:48:33 +02:00
g_raven - Updated scripting branch to latest version in trunk. 2013-06-07 03:31:30 +00:00
g_shared Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
g_strife Merge branch 'master' into scripting 2015-04-28 14:45:13 +02:00
intermission Merge branch 'master' into gonesolong 2014-12-20 19:13:14 -06:00
menu Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
oplsynth nuked opl emulator update 2015-09-20 02:14:24 +09:00
posix Fixed compilation on non-Windows OSes 2015-08-29 14:55:10 +03:00
r_data Revert "Merge pull request #359 from Leonard2/master" 2015-09-18 17:41:16 +02:00
resourcefiles - fixed: Zips whose central directory cannot be read need to print an error message. 2015-04-13 22:08:44 +02:00
sfmt - Changed random seed initialization so that it uses the system's 2009-03-27 04:49:17 +00:00
sound Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
textures Merge branch 'master' into scripting 2015-07-16 20:37:17 +02:00
thingdef Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
timidity Fixed incorrect volume levels of Timidity instruments 2014-12-31 12:48:18 +02:00
win32 Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
xlat - Remove all restrictions on what you can do with tags as line special arguments in xlat. 2012-01-23 04:18:37 +00:00
zscript Comment out SCOPE parsing for now 2015-06-13 18:19:38 -05:00
__autostart.cpp Eliminate .mreg section 2015-03-14 22:16:05 -05:00
actionspecials.h - fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before. 2014-08-21 13:01:12 +02:00
actor.h Merge branch 'master' into scripting 2015-06-07 09:43:54 +02:00
actorptrselect.cpp Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET 2014-09-28 15:06:52 +02:00
actorptrselect.h Merge branch 'master' into gonesolong 2014-12-21 21:15:11 -06:00
am_map.cpp - fixed: am_restorecolors did not work 2015-08-09 09:03:12 +02:00
am_map.h - changed automap initialization so that static data only gets initialized once upon startup instead of each time a level starts. 2010-12-12 17:54:10 +00:00
announcer.h
autosegs.h - some GCC fixed by Edward-san. 2015-04-29 11:28:04 +02:00
b_bot.cpp Undo most of ZzZombo's changes 2015-02-08 20:44:18 -06:00
b_bot.h - Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined. 2014-12-21 19:21:51 +00:00
b_func.cpp - adapted AActor to use TFlags 2015-04-04 19:40:43 +03:00
b_game.cpp - Fixed: FCajunMaster::End() was missing a bot check. 2014-12-24 19:41:49 +00:00
b_move.cpp - Moved bot specific functions into DBot. 2014-11-29 17:03:58 +00:00
b_think.cpp Merge branch 'master' into gonesolong 2014-12-21 21:15:11 -06:00
basicinlines.h - Fixes to compile with GCC 4.5.0. 2010-09-01 03:30:18 +00:00
basictypes.h - Replaced toint/quickertoint with the portable routines from xs_Float.h. The 2009-11-20 05:34:20 +00:00
bbannouncer.cpp - Switched to a genericly extensible representation for userinfo. 2013-05-12 18:27:03 +00:00
c_bind.cpp Externalized default key bindings 2015-04-05 21:40:53 -05:00
c_bind.h Externalized default key bindings 2015-04-05 21:40:53 -05:00
c_cmds.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
c_console.cpp - Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck. 2015-02-07 23:35:23 +08:00
c_console.h - replaced console buffer with a significantly more efficient new version that also can hold a lot more data. 2014-05-24 21:05:00 +02:00
c_consolebuffer.cpp - replaced console buffer with a significantly more efficient new version that also can hold a lot more data. 2014-05-24 21:05:00 +02:00
c_consolebuffer.h - replaced console buffer with a significantly more efficient new version that also can hold a lot more data. 2014-05-24 21:05:00 +02:00
c_cvars.cpp Undo most of ZzZombo's changes 2015-02-08 20:44:18 -06:00
c_cvars.h Destroy mod-created CVars when 'restart' is invoked 2014-12-01 21:04:50 -06:00
c_dispatch.cpp Add support for alias parameter substitution in quoted strings 2015-06-30 13:01:48 -05:00
c_dispatch.h Try to sanitize the exec+pullin mess 2015-04-07 12:55:50 -05:00
c_expr.cpp
CMakeLists.txt Merge branch 'master' into scripting 2015-07-16 20:37:17 +02:00
cmdlib.cpp - Fixed a wrong linux macro in an ifdef. 2015-04-02 13:18:37 +02:00
cmdlib.h - fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before. 2014-08-21 13:01:12 +02:00
colormatcher.cpp
colormatcher.h - Fixed: When drawing with a special colormap the quad's flags weren't cleared 2009-09-21 13:15:36 +00:00
compatibility.cpp Added compatibility flag for point-on-line algorithm 2015-09-15 16:45:20 +03:00
compatibility.h Undo most of ZzZombo's changes 2015-02-08 20:44:18 -06:00
configfile.cpp - fixed destructor call of FConfigSection in FConfigFile. 2015-04-06 23:23:50 +02:00
configfile.h - allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned. 2015-04-06 11:21:28 +02:00
ct_chat.cpp Use a null check instead of strlen in ShoveChatStr 2014-12-23 21:33:47 -06:00
d_dehacked.cpp Merge branch 'master' into scripting 2015-04-30 16:13:32 +02:00
d_dehacked.h - Be stricter about types accepted by spawning functions. 2010-04-03 04:07:17 +00:00
d_event.h Added recordmap for recording demos from console 2014-11-01 17:47:29 +13:00
d_gui.h Added support for Command/Meta key 2014-08-03 12:18:15 +03:00
d_iwad.cpp Added support for GOG paths 2015-08-28 19:14:25 +02:00
d_main.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
d_main.h - automatically create autoload section based on IWADINFO. 2015-04-06 13:52:08 +02:00
d_net.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
d_net.h - Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number. 2015-02-09 20:16:57 +00:00
d_netinf.h - Added support for the original games' player translations, including Hexen's table-based ones. 2010-03-06 02:51:23 +00:00
d_netinfo.cpp - some GCC fixed by Edward-san. 2015-04-29 11:28:04 +02:00
d_player.h Revert "Merge pull request #359 from Leonard2/master" 2015-09-18 17:41:16 +02:00
d_protocol.cpp - Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck. 2015-02-07 23:35:23 +08:00
d_protocol.h - Added Remove <classname> console command. 2015-08-10 20:45:18 -05:00
d_ticcmd.h
decallib.cpp Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting 2015-04-28 09:57:01 +02:00
decallib.h - Update scripting branch to trunk. 2012-07-14 03:04:41 +00:00
dobject.cpp Use PField instead of PSymbolVariable for DECORATE expressions 2013-08-23 22:02:51 -05:00
dobject.h - add a bit more stuff that needs to be done before a restart to ensure that all obsolete data is taken down. 2015-04-28 21:54:30 +02:00
dobjgc.cpp Make global symbols survive GC runs 2013-10-29 22:05:43 -05:00
dobjtype.cpp - some GCC fixed by Edward-san. 2015-04-29 11:28:04 +02:00
dobjtype.h - tried to make 'restart' CCMD work again. 2015-04-28 16:39:20 +02:00
doomdata.h Reorder FMapThing to remove padding 2015-04-04 18:20:03 -05:00
doomdef.cpp
doomdef.h Added compatibility flag for point-on-line algorithm 2015-09-15 16:45:20 +03:00
doomerrors.h - Added the -norun parameter to quit the game just before video 2009-03-18 05:02:32 +00:00
doomstat.cpp - redid autoload handler and resource file filtering to use the newly defined method with multi-part names. 2015-04-06 11:57:12 +02:00
doomstat.h - redid autoload handler and resource file filtering to use the newly defined method with multi-part names. 2015-04-06 11:57:12 +02:00
doomtype.h Merge commit 'b6a4511dd1e74440fad99bc673c1f2b3680dba48' into scripting 2015-04-28 13:08:18 +02:00
dscript.h
dsectoreffect.cpp Undo most of ZzZombo's changes 2015-02-08 20:44:18 -06:00
dsectoreffect.h
dthinker.cpp Merge branch 'master' into gonesolong 2014-12-20 19:13:14 -06:00
dthinker.h - Fixed errors and warnings when compiling with GCC. (Unfortunately, the VC++ debug builds 2012-10-18 03:19:27 +00:00
empty.cpp
errors.h
f_wipe.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
f_wipe.h
farchive.cpp - Fixed: Because PClass is a child of DObject now, attempts to serialize them get caught by 2012-10-30 01:38:05 +00:00
farchive.h Merge branch 'master' into scripting 2015-04-30 12:30:36 +02:00
files.cpp Merge branch 'master' into openal 2015-03-24 17:59:08 +01:00
files.h Merge remote-tracking branch 'zdoom/master' into openal 2014-06-28 23:29:48 -07:00
g_doomedmap.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
g_game.cpp Revert "Merge pull request #359 from Leonard2/master" 2015-09-18 17:41:16 +02:00
g_game.h Remove disconnecting players safely 2014-10-05 18:04:11 +13:00
g_hub.cpp - changed some data init code to delete the data it wants to initialize first. 2010-12-13 10:02:45 +00:00
g_hub.h
g_level.cpp Fixed loading default map saves 2015-09-05 17:13:54 +12:00
g_level.h Merge commit 'b6a4511dd1e74440fad99bc673c1f2b3680dba48' into scripting 2015-04-28 13:08:18 +02:00
g_mapinfo.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
g_skill.cpp Merge branch 'master' into gonesolong 2014-12-20 19:13:14 -06:00
gameconfigfile.cpp - Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere. 2015-04-27 14:15:03 -04:00
gameconfigfile.h - Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere. 2015-04-27 14:15:03 -04:00
gametype.h - removed gamemode check for shareware message. It also uses LANGUAGE conditionals now. 2010-10-11 22:10:15 +00:00
gccinlines.h Fixed GNU inline assembly for Clang 2014-08-03 12:19:07 +03:00
gi.cpp - print proper information about non-actor mapthings. 2015-04-03 22:23:42 +02:00
gi.h - print proper information about non-actor mapthings. 2015-04-03 22:23:42 +02:00
gitinfo.cpp - Use gitinfo.h instead of svnrevision.h for versioning. 2013-06-22 21:49:51 -05:00
gstrings.h - removed obsolete quit message #defines. 2013-08-11 13:36:48 +02:00
hu_scores.cpp - Added scoreboard toggling. 2014-10-02 21:03:15 +01:00
hu_stuff.h - Added scoreboard toggling. 2014-10-02 21:03:15 +01:00
i_cd.h
i_movie.h
i_net.cpp Don't spam Dropped packet messages for disconnected players 2015-04-22 22:35:38 -05:00
i_net.h
i_video.h
info.cpp Merge branch 'master' into scripting 2015-04-28 14:45:13 +02:00
info.h Merge commit '2719ce86dc07c9f7b1ad6d61a9a49c974896abf2' into scripting 2015-04-28 13:32:50 +02:00
keysections.cpp - Fixed a KEYCONF parser issue with empty lines. 2015-07-16 19:43:30 +02:00
lists.h
lumpconfigfile.cpp
lumpconfigfile.h
m_alloc.cpp - Added Blzut3's Solaris patch. 2010-01-01 09:21:04 +00:00
m_alloc.h - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
m_argv.cpp Undo most of ZzZombo's changes 2015-02-08 20:44:18 -06:00
m_argv.h - added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first 2010-12-15 11:45:39 +00:00
m_bbox.cpp - fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range. 2015-03-14 09:34:55 +01:00
m_bbox.h - fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range. 2015-03-14 09:34:55 +01:00
m_cheat.cpp Merge branch 'master' into scripting 2015-08-01 09:42:31 +02:00
m_cheat.h - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
m_crc32.h
m_fixed.h Merge branch 'master' into scripting 2015-08-01 09:42:31 +02:00
m_joy.cpp - GCC warning fixes (GCC stupidity for the most part.) 2011-02-19 08:59:43 +00:00
m_joy.h - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
m_misc.cpp - Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere. 2015-04-27 14:15:03 -04:00
m_misc.h - Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere. 2015-04-27 14:15:03 -04:00
m_png.cpp - Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck. 2015-02-07 23:35:23 +08:00
m_png.h
m_random.cpp Added static RNGseed control 2014-05-03 03:01:40 +12:00
m_random.h Added static RNGseed control 2014-05-03 03:01:40 +12:00
m_specialpaths.cpp - Fixed: Missing WINAPI macro in SHGetFolderPathA (MSDN documentation didn't include it so I didn't. Apparently Microsoft is just incosistent since it's documented in functions like GetLongPathName.) 2015-05-07 23:52:58 -04:00
m_swap.h Use byte swapping functions from <libkern/OSByteOrder.h> on OS X 2014-06-28 10:59:56 +03:00
md5.cpp - Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since 2009-08-31 21:47:29 +00:00
md5.h
memarena.cpp - use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems. 2011-01-12 00:17:13 +00:00
memarena.h - use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems. 2011-01-12 00:17:13 +00:00
mscinlines.h - Replaced toint/quickertoint with the portable routines from xs_Float.h. The 2009-11-20 05:34:20 +00:00
mus2midi.cpp - Cleaned up the ugly MIDI song creating code a little. 2010-09-03 05:08:05 +00:00
mus2midi.h - Cleaned up the ugly MIDI song creating code a little. 2010-09-03 05:08:05 +00:00
name.cpp Fix warning in assert statement 2015-06-13 18:19:09 -05:00
name.h - Make FName::NameManager::Inited a static member variable. 2013-03-24 02:35:29 +00:00
namedef.h Merge branch 'master' into scripting 2015-04-28 14:45:13 +02:00
nodebuild.cpp Restore nodebuilder files to their previous versions 2015-02-08 19:49:08 -06:00
nodebuild.h - fixed: _M_X64 macro was misnamed _M_IX64. 2014-05-14 13:04:47 +02:00
nodebuild_classify_nosse2.cpp - Merge BSP-able polyobjects back into the trunk. 2010-08-01 02:41:56 +00:00
nodebuild_classify_sse2.cpp - Merge BSP-able polyobjects back into the trunk. 2010-08-01 02:41:56 +00:00
nodebuild_events.cpp - Added support for loading ZGL3/XGL3 nodes. 2012-12-07 06:16:07 +00:00
nodebuild_extract.cpp Restore nodebuilder files to their previous versions 2015-02-08 19:49:08 -06:00
nodebuild_gl.cpp Restore nodebuilder files to their previous versions 2015-02-08 19:49:08 -06:00
nodebuild_utility.cpp Added work-around for vectorization issue in Apple's GCC 4.x 2014-08-03 12:21:00 +03:00
p_3dfloors.cpp - removed the _3DFLOOR #define because we really do not want to comment this out anymore, right? 2015-06-07 09:41:44 +02:00
p_3dfloors.h - removed the _3DFLOOR #define because we really do not want to comment this out anymore, right? 2015-06-07 09:41:44 +02:00
p_3dmidtex.cpp - allow multiple line IDs as well using the same method as for sector tags. 2015-04-19 17:51:34 +02:00
p_3dmidtex.h - Fixed: The onlyspawnpos handling in P_FindFloorCeiling would fail to adjust an actor's floorz 2012-04-10 03:18:04 +00:00
p_acs.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
p_acs.h - split up FBehavior constructor to better be able to weed out broken ACS modules. 2015-04-30 12:53:44 +02:00
p_buildmap.cpp Merge branch 'master' into scripting 2015-04-30 12:30:36 +02:00
p_ceiling.cpp - replaced P_FindSectorFromTag with an FSectorTagIterator class. 2015-04-14 22:39:57 +02:00
p_conversation.cpp Merge branch 'master' into scripting 2015-04-28 23:04:10 +02:00
p_conversation.h - Update scripting branch to trunk. 2012-07-14 03:04:41 +00:00
p_doors.cpp - replaced P_FindSectorFromTag with an FSectorTagIterator class. 2015-04-14 22:39:57 +02:00
p_effect.cpp Merge branch 'master' into scripting 2015-08-01 09:42:31 +02:00
p_effect.h Merge branch 'master' into scripting 2015-08-01 09:42:31 +02:00
p_enemy.cpp Merge branch 'master' into scripting 2015-07-16 20:37:17 +02:00
p_enemy.h Merge commit 'ec5817869592660af6837b9f4e20ed140972a2b2' into scripting 2015-04-28 09:34:51 +02:00
p_floor.cpp - Fixed an uninitialized variable in stairs code. 2015-07-16 19:46:54 +02:00
p_glnodes.cpp - fix in GL nodes loader. 2015-04-28 22:13:50 +02:00
p_interaction.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
p_lights.cpp - uncouple sector tag storage from the sector data to allow multiple tags per sector. 2015-04-19 12:33:27 +02:00
p_linkedsectors.cpp - uncouple sector tag storage from the sector data to allow multiple tags per sector. 2015-04-19 12:33:27 +02:00
p_lnspec.cpp Merge branch 'master' into scripting 2015-04-28 14:45:13 +02:00
p_lnspec.h - Added support for using named scripts with UDMF maps. On lines with ACS specials 2012-02-18 02:39:01 +00:00
p_local.h Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
p_map.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
p_maputl.cpp Improved point-on-line compatibility feature 2015-09-15 18:21:05 +03:00
p_mobj.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
p_pillar.cpp - while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well. 2015-04-15 00:47:06 +02:00
p_plats.cpp - replaced P_FindSectorFromTag with an FSectorTagIterator class. 2015-04-14 22:39:57 +02:00
p_pspr.cpp Revert "Merge pull request #359 from Leonard2/master" 2015-09-18 17:41:16 +02:00
p_pspr.h Revert "Merge pull request #359 from Leonard2/master" 2015-09-18 17:41:16 +02:00
p_saveg.cpp Revert "Merge pull request #359 from Leonard2/master" 2015-09-18 17:41:16 +02:00
p_saveg.h - merged automap branch into trunk. 2010-08-27 15:20:05 +00:00
p_sectors.cpp - allow multiple line IDs as well using the same method as for sector tags. 2015-04-19 17:51:34 +02:00
p_setup.cpp Merge branch 'master' into scripting 2015-06-07 09:43:54 +02:00
p_setup.h - allow multiple line IDs as well using the same method as for sector tags. 2015-04-19 17:51:34 +02:00
p_sight.cpp - removed the _3DFLOOR #define because we really do not want to comment this out anymore, right? 2015-06-07 09:41:44 +02:00
p_slopes.cpp - while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well. 2015-04-15 00:47:06 +02:00
p_spec.cpp Merge branch 'master' into scripting 2015-06-07 09:43:54 +02:00
p_spec.h Merge branch 'master' into scripting 2015-04-28 14:45:13 +02:00
p_states.cpp Merge branch 'master' into gonesolong 2014-12-21 21:15:11 -06:00
p_switch.cpp Let's go wild and do it for the ceiling, too. 2015-06-09 13:41:48 -07:00
p_tags.cpp - fixed signedness warning. 2015-07-15 09:08:15 +02:00
p_tags.h - Fixed: FTagManager::Clear did not clear the line ID hashing index. 2015-05-17 21:40:25 +02:00
p_teleport.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
p_terrain.cpp - Remove a duplicate of a custom offsetof macro. 2014-07-19 00:53:18 +02:00
p_terrain.h Merge commit '2719ce86dc07c9f7b1ad6d61a9a49c974896abf2' into scripting 2015-04-28 13:32:50 +02:00
p_things.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
p_tick.cpp - Renamed FBot to DBot and made it inherit from DThinker. 2014-10-14 19:57:11 +01:00
p_tick.h
p_trace.cpp - removed the _3DFLOOR #define because we really do not want to comment this out anymore, right? 2015-06-07 09:41:44 +02:00
p_trace.h - Added an enum for the values a Trace callback function can return. 2013-03-23 02:54:13 +00:00
p_udmf.cpp Add OpenString to FScanner class 2015-04-22 17:34:36 -05:00
p_udmf.h - merge USDF branch into trunk. 2010-08-20 12:20:51 +00:00
p_usdf.cpp Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting 2015-04-28 09:57:01 +02:00
p_user.cpp Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting 2016-01-17 19:09:05 +01:00
p_writemap.cpp - uncouple sector tag storage from the sector data to allow multiple tags per sector. 2015-04-19 12:33:27 +02:00
p_xlat.cpp - allow multiple line IDs as well using the same method as for sector tags. 2015-04-19 17:51:34 +02:00
parsecontext.cpp - Work around GCC 4.8 bug 54570 2014-01-02 19:41:53 -05:00
parsecontext.h - Added modulus to FParseContext/xlat. 2012-01-23 02:47:51 +00:00
po_man.cpp - handle slope things through new definition tables as well. Since these get processed outside P_SpawnMapThing it required some restructuring so that the actual spawn data is present when slope things get processed. 2015-04-04 10:25:01 +02:00
po_man.h - fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them. 2014-12-25 18:46:50 +01:00
r_3dfloors.cpp - Redo r4164 fix: Don't clear fake planes when clearing skybox planes. 2013-03-02 01:54:40 +00:00
r_3dfloors.h - Fix brokenness of preceding commit. 2011-04-14 04:24:07 +00:00
r_bsp.cpp Remove DepthScale and DepthOrg from FWallTmapVals 2014-08-07 22:58:11 -05:00
r_bsp.h Remove DepthScale and DepthOrg from FWallTmapVals 2014-08-07 22:58:11 -05:00
r_defs.h - allow multiple line IDs as well using the same method as for sector tags. 2015-04-19 17:51:34 +02:00
r_draw.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
r_draw.h - Added additive blending for floors and ceilings. 2012-08-09 04:31:31 +00:00
r_drawt.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
r_local.h - moved R_AlignFlat out of renderer into main game code (r_ to p_.) 2011-07-05 13:33:02 +00:00
r_main.cpp - adapted AActor to use TFlags 2015-04-04 19:40:43 +03:00
r_main.h Remove extra magnitude from magic texture mapping values 2014-08-07 22:43:23 -05:00
r_plane.cpp Don't use finesine table when offseting for plane rotation 2015-02-20 22:52:30 -06:00
r_plane.h Use flexible array members for structs that end with var-sized arrays 2014-04-03 16:33:33 -05:00
r_renderer.h - Fixed: Runtime error on Mac OS X. For whatever reason merely having the call to CFUserNotificationDisplayAlert() in I_FatalError caused exception handling to quit working. Moving it to a separate file seems to fix this. Also removed the warning about FRenderer having a non-virtual destructor. 2012-02-16 22:58:17 +00:00
r_segs.cpp Fix scaling of 3D floor wall textures. 2015-06-06 18:26:13 -07:00
r_segs.h Q&D port of decal code to draw generic wall sprites 2014-08-02 22:35:57 -05:00
r_sky.cpp - Fixed: When using PALVERS on the sky, it used the scaling from the true color version. (Side Note: I changed a line that scales the sky position according to the y scaling factor. This is because a 2x high resolution sky at 2048x256 wasn't positioned the same as a 1024x128 unscaled version. I moved the expression to the > 200 height path only, but I'm not sure if it's even still needed.) 2012-11-30 23:36:02 +00:00
r_sky.h - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
r_state.h - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
r_swrenderer.cpp - fixed: Software renderer's colormap variables should not be accessed from common renderer interface code. 2015-06-04 09:20:55 +02:00
r_swrenderer.h - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
r_things.cpp Merge commit '3849cb86231ce24131a86e9c29795a8cf3706a3d' into scripting 2015-04-28 11:59:33 +02:00
r_things.h Q&D port of decal code to draw generic wall sprites 2014-08-02 22:35:57 -05:00
r_utility.cpp Merge branch 'master' into scripting 2015-06-07 09:43:54 +02:00
r_utility.h Added silent line teleport prediction 2014-09-26 15:48:45 +12:00
s_advsound.cpp Merge branch 'master' into openal 2015-04-24 09:21:06 +02:00
s_environment.cpp - GCC warning fixes (GCC stupidity for the most part.) 2011-02-19 08:59:43 +00:00
s_playlist.cpp - Fix c++11 literal suffix warnings / patch by Edward-san. 2013-07-22 22:25:44 +02:00
s_playlist.h
s_sndseq.cpp - Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.) 2012-08-23 00:15:41 +00:00
s_sndseq.h - Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.) 2012-08-23 00:15:41 +00:00
s_sound.cpp Merge branch 'master' into scripting 2015-04-28 14:45:13 +02:00
s_sound.h - uncoupled OpenAL music updates from UpdateSounds. 2015-04-25 10:26:14 +02:00
sc_man.cpp Merge branch 'master' into scripting 2015-04-28 14:45:13 +02:00
sc_man.h Merge branch 'master' into scripting 2015-04-28 14:45:13 +02:00
sc_man_scanner.re Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting 2015-04-28 10:59:50 +02:00
sc_man_tokens.h Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting 2015-04-28 10:59:50 +02:00
skins.cpp
skins.h
st_start.h - added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first 2010-12-15 11:45:39 +00:00
st_stuff.cpp - removed the last static character arrays from FLevelLocals. 2014-05-13 23:16:13 +02:00
st_stuff.h - Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL. 2013-02-27 03:10:25 +00:00
statistics.cpp fixed time printing. 2014-08-11 09:39:38 +02:00
statnums.h - Changed TThinkerIterator loops back to MAXPLAYERS loops. 2014-11-15 08:58:29 +00:00
stats.cpp - Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL. 2013-02-27 03:10:25 +00:00
stats.h - sync source with latest GZDoom: 2011-12-06 08:36:28 +00:00
stringtable.cpp Use flexible array members for structs that end with var-sized arrays 2014-04-03 16:33:33 -05:00
stringtable.h
strnatcmp.c - resurrected some old statistics code I had and made some minor enhancements to be of more use. 2010-09-18 16:08:10 +00:00
strnatcmp.h - resurrected some old statistics code I had and made some minor enhancements to be of more use. 2010-09-18 16:08:10 +00:00
tables.cpp
tables.h Remove warnings warned by Clang 2015-03-08 17:21:15 -05:00
tagitem.h
tarray.h - some GCC fixed by Edward-san. 2015-04-29 11:28:04 +02:00
teaminfo.cpp - GCC warning fixes (GCC stupidity for the most part.) 2011-02-19 08:59:43 +00:00
teaminfo.h - made all references to the GameNames array an inline function call to allow easier modification later 2010-10-12 07:14:31 +00:00
tempfiles.cpp - added some default definitions for constants that may miss in some headers. 2009-04-07 07:06:07 +00:00
tempfiles.h Removed unnecessary SDL #include's 2014-12-16 22:56:09 +02:00
templates.h - added Firebrand's patch to rename 'swap' due to naming conflicts in newer MSVC compilers. 2010-07-23 21:19:59 +00:00
tflags.h - Fixed compiler errors and warnings from TFlags. 2015-04-30 12:35:29 +02:00
v_blend.cpp - Update to latest version in trunk. 2012-10-17 04:24:54 +00:00
v_collection.cpp - Fixed: Doom's status bar was lacking its default face. 2009-04-03 02:37:01 +00:00
v_collection.h
v_draw.cpp Use a different var to track unset DTA_FillColor instead of a default value 2015-04-22 22:18:44 -05:00
v_font.cpp - allow texture lookup by full path names. Due to technical limitations this may result in double textures if the same graphics lump is also referenced by its short texture name. 2014-05-13 20:51:16 +02:00
v_font.h - Backported SPACEWIDTH for fontdefs from ECWolf. 2012-08-07 08:11:56 +00:00
v_palette.cpp - Fixed: Memory error when loading BMF palettes. 2012-08-06 09:49:15 +00:00
v_palette.h - added menu entries for HUD flash options. 2012-05-01 18:20:04 +00:00
v_pfx.cpp - Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since 2009-08-31 21:47:29 +00:00
v_pfx.h
v_text.cpp - fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error. 2014-12-25 21:08:31 +01:00
v_text.h - replaced console buffer with a significantly more efficient new version that also can hold a lot more data. 2014-05-24 21:05:00 +02:00
v_video.cpp - forgot to save this... 2015-04-01 11:57:10 +02:00
v_video.h Use a different var to track unset DTA_FillColor instead of a default value 2015-04-22 22:18:44 -05:00
valgrind.inc
vectors.h - ...now where did that 'F' come from...? 2013-02-16 10:48:03 +00:00
version.h Revert "Merge pull request #359 from Leonard2/master" 2015-09-18 17:41:16 +02:00
w_wad.cpp - changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump. 2015-04-26 23:28:05 +02:00
w_wad.h - changed lump reader setup for music so that for uncompressed data it opens a new FILE instead of caching the lump. 2015-04-26 23:28:05 +02:00
w_zip.h - Added Blzut3's Solaris patch. 2010-01-01 09:21:04 +00:00
weightedlist.h - Fixed: FDecalGroup::GetDecal() crashed if there were no decals defined for the group. 2012-06-22 03:30:57 +00:00
wi_stuff.cpp - externalized strings from Raven intermission screen. 2015-08-11 22:30:29 +02:00
wi_stuff.h
x86.cpp - fixed: _M_X64 macro was misnamed _M_IX64. 2014-05-14 13:04:47 +02:00
x86.h - Fixed: R_CreatePlayerTranslation() only initialized the first truecolor 2009-09-05 03:55:29 +00:00
xs_Float.h - Fixed a dangerous typo in xs_Float code. 2015-07-16 19:54:27 +02:00
zstrformat.cpp Add Printf extension %H 2013-09-25 20:46:45 -05:00
zstring.cpp - fixed: FString's 'Strip...' functions could crash on empty strings. 2015-08-27 12:48:43 +02:00
zstring.h Merge branch 'master' into scripting 2015-01-29 20:53:08 -06:00
zzautozend.cpp Eliminate .mreg section 2015-03-14 22:16:05 -05:00