gzdoom/wadsrc/static
2017-01-13 19:29:54 +01:00
..
filter
glstuff
graphics
maparrows
mapinfo
sbarinfo
shaders
sounds
sprites
textures
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript - scriptified the particle fountains. 2017-01-13 19:29:54 +01:00
althudcf.txt
animdefs.txt
compatibility.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-12-22 11:29:44 +01:00
confont.lmp
dbigfont.lmp
decaldef.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - Made WadSmoosh detection a lot stricter. 2017-01-04 20:48:52 +01:00
language.eng
language.enu - removed r_columnmethod 1 because the code was broken and already gone from QZDoom. 2017-01-10 22:28:15 +01:00
language.fr
language.ita
language.ptb
lockdefs.txt
menudef.txt - removed r_columnmethod 1 because the code was broken and already gone from QZDoom. 2017-01-10 22:28:15 +01:00
menudef.zz Merge branch 'ssao' of https://github.com/dpjudas/dpDoom 2016-12-22 12:40:57 +01:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt
zscript.txt some groundwork for the implementation of dynamic arrays 2017-01-11 00:57:31 +01:00