.. |
credits
|
- new rocket smoke sprites by Talon1024.
|
2018-01-28 08:37:56 +01:00 |
filter
|
Replaced copyrighted assets contained inside the engine PK3.
|
2017-09-07 04:10:14 -04:00 |
glstuff
|
- cleaned up the clip plane management for portals.
|
2016-04-27 00:41:00 +02:00 |
graphics
|
- removed metadata from INVGEMx.
|
2017-09-30 07:58:52 +02:00 |
maparrows
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
mapinfo
|
- change type 9854 to SpotLightFlickerRandomAttitive since its old definition was just a duplicate of another one.
|
2018-02-04 04:11:02 -05:00 |
sbarinfo
|
- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
|
2017-05-05 19:32:37 +02:00 |
shaders
|
- move material light modes to their own subshader lumps
|
2018-02-20 00:13:05 +01:00 |
sounds
|
- recompressed the dog sounds and removed the long stretches of silence at their ends.
|
2017-09-30 08:30:01 +02:00 |
sprites
|
- new rocket smoke sprites by Talon1024.
|
2018-01-28 08:37:56 +01:00 |
textures
|
|
|
xlat
|
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
|
2017-01-08 01:15:45 +01:00 |
zscript
|
Exposed HUDMSGLayer_... constants to ZScript
|
2018-03-07 15:58:43 +02:00 |
althudcf.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
animdefs.txt
|
- simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional.
|
2017-03-26 18:41:24 +02:00 |
compatibility.txt
|
- added a compatibility setting for Perdition's Gate MAP31 which was having render issues with an unsupported vanilla effect.
|
2018-02-27 09:53:15 +01:00 |
confont.lmp
|
Updated console font by GFD.
|
2016-02-14 09:27:20 +01:00 |
dbigfont.lmp
|
- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
|
2018-01-20 11:33:06 +01:00 |
decaldef.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
defbinds.txt
|
|
|
dehsupp.txt
|
- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
|
2016-11-14 15:02:44 +01:00 |
etc.h.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
fontdefs.txt
|
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
|
2017-03-24 20:09:50 +01:00 |
in_epi1.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
in_epi2.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
in_epi3.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
in_htc1.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
in_htc2.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
in_htc3.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
indexfont
|
|
|
iwadinfo.txt
|
- rewrite of the IWAD loading mechanism.
|
2017-08-19 19:30:48 +02:00 |
language.eng
|
Fixed name and placement of 'All except doors' localized string
|
2017-03-02 10:12:11 +02:00 |
language.enu
|
- use submenus for soundfont selection both for better overview and avoiding a music restart for each selection change.
|
2018-02-26 08:52:40 +01:00 |
language.fr
|
- TapwaveZodiac's submission for:
|
2018-01-09 20:30:33 +01:00 |
language.ita
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
language.ptb
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lockdefs.txt
|
Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
|
2016-07-12 23:52:04 +02:00 |
menudef.txt
|
- use submenus for soundfont selection both for better overview and avoiding a music restart for each selection change.
|
2018-02-26 08:52:40 +01:00 |
netnotch.dat
|
|
|
notch.dat
|
|
|
reverbs.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sbarinfo.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sbigfont.lmp
|
- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
|
2018-01-20 11:33:06 +01:00 |
sndinfo.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sndseq.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
spaldoom.lmp
|
|
|
spalhtic.lmp
|
|
|
strifehelp.acs
|
- include strifehelp.acs when building gzdoom.pk3.
|
2017-04-23 14:12:02 +02:00 |
teaminfo.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
terrain.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
textcolors.txt
|
Added four text colors: ice, fire, sapphire, teal
|
2017-09-23 11:56:16 +02:00 |
textures.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
things.h.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
vga-rom-font.16
|
|
|
x11r6rgb.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
xhairs.txt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
zscript.txt
|
- initial work on a reverb editor based on the menu system.
|
2017-11-25 22:03:18 +01:00 |