mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-30 15:52:09 +00:00
185 lines
3.1 KiB
Text
185 lines
3.1 KiB
Text
|
|
// Base class for the acolytes ----------------------------------------------
|
|
|
|
ACTOR Acolyte : StrifeHumanoid
|
|
{
|
|
Health 70
|
|
PainChance 150
|
|
Speed 7
|
|
Radius 24
|
|
Height 64
|
|
Mass 400
|
|
Monster
|
|
+SEESDAGGERS
|
|
+NOSPLASHALERT
|
|
+FLOORCLIP
|
|
+NEVERRESPAWN
|
|
MinMissileChance 150
|
|
Tag "$TAG_ACOLYTE"
|
|
SeeSound "acolyte/sight"
|
|
PainSound "acolyte/pain"
|
|
AttackSound "acolyte/rifle"
|
|
DeathSound "acolyte/death"
|
|
ActiveSound "acolyte/active"
|
|
Obituary "$OB_ACOLYTE"
|
|
|
|
action native A_BeShadowyFoe ();
|
|
action native A_AcolyteBits ();
|
|
action native A_AcolyteDie ();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
AGRD A 5 A_Look2
|
|
Wait
|
|
AGRD B 8 A_ClearShadow
|
|
Loop
|
|
AGRD D 8
|
|
Loop
|
|
AGRD ABCDABCD 5 A_Wander
|
|
Loop
|
|
See:
|
|
AGRD A 6 Fast Slow A_AcolyteBits
|
|
AGRD BCD 6 Fast Slow A_Chase
|
|
Loop
|
|
Missile:
|
|
AGRD E 8 Fast Slow A_FaceTarget
|
|
AGRD FE 4 Fast Slow A_ShootGun
|
|
AGRD F 6 Fast Slow A_ShootGun
|
|
Goto See
|
|
Pain:
|
|
AGRD O 8 Fast Slow A_Pain
|
|
Goto See
|
|
Death:
|
|
AGRD G 4
|
|
AGRD H 4 A_Scream
|
|
AGRD I 4
|
|
AGRD J 3
|
|
AGRD K 3 A_NoBlocking
|
|
AGRD L 3
|
|
AGRD M 3 A_AcolyteDie
|
|
AGRD N -1
|
|
Stop
|
|
XDeath:
|
|
GIBS A 5 A_NoBlocking
|
|
GIBS BC 5 A_TossGib
|
|
GIBS D 4 A_TossGib
|
|
GIBS E 4 A_XScream
|
|
GIBS F 4 A_TossGib
|
|
GIBS GH 4
|
|
GIBS I 5
|
|
GIBS J 5 A_AcolyteDie
|
|
GIBS K 5
|
|
GIBS L 1400
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Acolyte 1 ----------------------------------------------------------------
|
|
|
|
ACTOR AcolyteTan : Acolyte
|
|
{
|
|
+MISSILEMORE +MISSILEEVENMORE
|
|
DropItem "ClipOfBullets"
|
|
}
|
|
|
|
// Acolyte 2 ----------------------------------------------------------------
|
|
|
|
ACTOR AcolyteRed : Acolyte
|
|
{
|
|
+MISSILEMORE +MISSILEEVENMORE
|
|
Translation 0
|
|
}
|
|
|
|
// Acolyte 3 ----------------------------------------------------------------
|
|
|
|
ACTOR AcolyteRust : Acolyte
|
|
{
|
|
+MISSILEMORE +MISSILEEVENMORE
|
|
Translation 1
|
|
}
|
|
|
|
// Acolyte 4 ----------------------------------------------------------------
|
|
|
|
ACTOR AcolyteGray : Acolyte
|
|
{
|
|
+MISSILEMORE +MISSILEEVENMORE
|
|
Translation 2
|
|
}
|
|
|
|
// Acolyte 5 ----------------------------------------------------------------
|
|
|
|
ACTOR AcolyteDGreen : Acolyte
|
|
{
|
|
+MISSILEMORE +MISSILEEVENMORE
|
|
Translation 3
|
|
}
|
|
|
|
// Acolyte 6 ----------------------------------------------------------------
|
|
|
|
ACTOR AcolyteGold : Acolyte
|
|
{
|
|
+MISSILEMORE +MISSILEEVENMORE
|
|
Translation 4
|
|
}
|
|
|
|
// Acolyte 7 ----------------------------------------------------------------
|
|
|
|
ACTOR AcolyteLGreen : Acolyte
|
|
{
|
|
Health 60
|
|
Translation 5
|
|
}
|
|
|
|
// Acolyte 8 ----------------------------------------------------------------
|
|
|
|
ACTOR AcolyteBlue : Acolyte
|
|
{
|
|
Health 60
|
|
Translation 6
|
|
}
|
|
|
|
// Shadow Acolyte -----------------------------------------------------------
|
|
|
|
ACTOR AcolyteShadow : Acolyte
|
|
{
|
|
+MISSILEMORE
|
|
DropItem "ClipOfBullets"
|
|
States
|
|
{
|
|
See:
|
|
AGRD A 6 A_BeShadowyFoe
|
|
Goto Super::See+1
|
|
Pain:
|
|
AGRD O 0 Fast Slow A_SetShadow
|
|
AGRD O 8 Fast Slow A_Pain
|
|
Goto See
|
|
}
|
|
}
|
|
|
|
// Some guy turning into an acolyte -----------------------------------------
|
|
|
|
ACTOR AcolyteToBe : Acolyte
|
|
{
|
|
Health 61
|
|
Radius 20
|
|
Height 56
|
|
DeathSound "becoming/death"
|
|
-COUNTKILL
|
|
-ISMONSTER
|
|
|
|
action native A_HideDecepticon ();
|
|
|
|
States
|
|
{
|
|
Spawn:
|
|
ARMR A -1
|
|
Stop
|
|
Pain:
|
|
ARMR A -1 A_HideDecepticon
|
|
Stop
|
|
Death:
|
|
Goto XDeath
|
|
}
|
|
}
|