gzdoom/src/menu
Christoph Oelckers 4c622ba066 - fixed: DeinitMenus must explicitly destroy the active menu before taking down the descriptors.
Otherwise the menu will only be collected by the garbage collector and no longer find all relevant data.
2019-06-10 12:06:03 +02:00
..
joystickmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
loadsavemenu.cpp - fixed crash caused by broken saved game picture 2019-04-12 18:20:27 +03:00
menu.cpp - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
menu.h - fixed bad default for scaleoverride. 2019-03-19 23:01:30 +01:00
menudef.cpp - fixed: DeinitMenus must explicitly destroy the active menu before taking down the descriptors. 2019-06-10 12:06:03 +02:00
messagebox.cpp - changed all places which used a localized string as a format template for printf, String.Format et.al. 2019-02-20 20:20:06 +01:00
optionmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
playermenu.cpp - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
resolutionmenu.cpp - set resolution selector to auto detected resolution at startup, remove the entries from the config file 2019-01-23 21:45:09 +01:00