gzdoom/src
2024-10-19 10:25:03 -04:00
..
common made FCommandLine::operator[] return a const char * and fixed two places where this triggered a compile error. 2024-10-19 13:22:30 +02:00
console Fixed changeskill being unnetworked 2024-04-25 20:37:16 -04:00
g_statusbar Allow for Basic and Hexen armor replacing 2024-08-17 01:14:07 -04:00
gamedata Revert "Added SECMF_HURTMONSTERS, SECMF_HARMINAIR and NOSECTORDAMAGE." 2024-10-19 10:25:03 -04:00
intermission StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
launcher Narrow the Launcher check box clickable areas to stop overlap and fix #2558 2024-05-27 20:15:51 -03:00
maploader Revert "Added SECMF_HURTMONSTERS, SECMF_HARMINAIR and NOSECTORDAMAGE." 2024-10-19 10:25:03 -04:00
menu StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
playsim Revert "Added SECMF_HURTMONSTERS, SECMF_HARMINAIR and NOSECTORDAMAGE." 2024-10-19 10:25:03 -04:00
posix
r_data Fix typo 2024-09-25 18:57:05 -03:00
rendering Missed a line in RenderOrthoNoFog 2024-10-18 03:34:29 -04:00
scripting Revert "Added SECMF_HURTMONSTERS, SECMF_HARMINAIR and NOSECTORDAMAGE." 2024-10-19 10:25:03 -04:00
sound added CVAR to select the preferred MOD player and SNDINFO option to set it per song. 2024-10-05 12:37:55 +02:00
utility/nodebuilder
win32 Added GOG path for Doom + Doom II 2024-08-15 18:54:13 -04:00
am_map.cpp Isometric Mode and Robin (#2618) 2024-08-11 10:04:40 -04:00
am_map.h
announcer.h
bbannouncer.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
CMakeLists.txt - fix isolated console mode (i.e. launching from explorer.exe) 2024-10-16 05:59:59 -04:00
ct_chat.cpp Allow for Basic and Hexen armor replacing 2024-08-17 01:14:07 -04:00
d_anonstats.cpp
d_buttons.h
d_defcvars.cpp
d_defcvars.h
d_event.h
d_iwad.cpp - don't show iwad box if priority iwad has been located for the currently loaded mods gameinfo 2024-10-12 01:25:21 -04:00
d_main.cpp fixed a few memory leaks 2024-10-05 10:22:05 +02:00
d_main.h load id24res if present 2024-09-12 01:28:53 -04:00
d_net.cpp Fixed changeskill being unnetworked 2024-04-25 20:37:16 -04:00
d_net.h moved the NetworkEntityManager into the backend code. 2024-04-21 18:30:19 +02:00
d_netinf.h
d_netinfo.cpp Added ChangeTeam function for teamplay 2024-05-26 20:31:50 -03:00
d_protocol.cpp
d_protocol.h Fixed changeskill being unnetworked 2024-04-25 20:37:16 -04:00
doomdata.h - implement SPAC_Walking, mostly useful for teleports or for line crossings that should not happen when the player is falling or flying 2024-09-29 16:06:36 -04:00
doomdef.h add COMPATF2_NOACSARGCHECK to disable ACS function argument count checks 2024-06-24 17:23:08 -04:00
doomstat.cpp
doomstat.h
doomtype.h
empty.cpp
events.cpp
events.h
g_cvars.cpp
g_cvars.h
g_dumpinfo.cpp fix bad string comparison. 2024-10-19 13:13:11 +02:00
g_game.cpp Prevent console from laying open when intro cutscene plays on some systems. 2024-09-16 13:43:34 -04:00
g_game.h
g_hub.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
g_hub.h
g_level.cpp Player spawn fix in co-op new games 2024-04-26 14:56:30 -03:00
g_level.h
g_levellocals.h Reverted the path node system 2024-03-15 20:24:39 +01:00
g_pch.h
g_pch2.h
gameconfigfile.cpp Search more paths in SHARE_DIR (#2610) 2024-09-29 18:06:49 -04:00
gameconfigfile.h
hu_scores.cpp Added ChangeTeam function for teamplay 2024-05-26 20:31:50 -03:00
hu_stuff.h
m_cheat.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
m_cheat.h
m_misc.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
m_misc.h
namedef_custom.h Revert "Added SECMF_HURTMONSTERS, SECMF_HARMINAIR and NOSECTORDAMAGE." 2024-10-19 10:25:03 -04:00
p_conversation.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
p_conversation.h
p_openmap.cpp
p_saveg.cpp Fix missing serialization for skyspeed1 and skyspeed2 2024-09-16 19:02:09 -03:00
p_saveg.h
p_setup.cpp Player spawn fix in co-op new games 2024-04-26 14:56:30 -03:00
p_setup.h
p_states.cpp fix bad assert in GetStateLabelIndex. 2024-04-08 19:14:08 +02:00
p_tick.cpp
p_tick.h
r_state.h
scriptutil.cpp
scriptutil.h
serializer_doom.cpp
serializer_doom.h
st_stuff.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
st_stuff.h
version.h g4.14pre 2024-10-12 01:30:20 -04:00
wi_stuff.cpp make the broken ID24 levelnums work somehow so that Legacy of Rust's intermissions play. 2024-10-01 16:48:07 +02:00
wi_stuff.h