.. |
chex
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
doom
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fixed spelling (mostly comments)
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2018-11-27 19:44:06 +01:00 |
heretic
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Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit
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2018-11-30 21:28:44 +01:00 |
hexen
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Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit
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2018-11-30 21:28:44 +01:00 |
inventory
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Fixed A_JumpIfNoAmmo not working.
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2018-12-02 07:28:20 +01:00 |
menu
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fixed spelling (mostly comments)
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2018-11-27 19:44:06 +01:00 |
raven
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- testing and cleanup of scripted morph code.
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2018-11-24 08:39:35 +01:00 |
scriptutil
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- scriptified GiveAmmo and the one remaining piece of native code still using it.
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2018-12-01 17:20:23 +01:00 |
shared
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- scriptified invnext and invprev CCMDs.
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2018-12-01 22:37:12 +01:00 |
statscreen
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Make StatusScreen::End virtual
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2018-09-15 13:21:13 +02:00 |
statusbar
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- moved ValidateInvFirst to the script side because this was one of the major functions that directly reference AInventory.
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2018-12-01 17:46:20 +01:00 |
strife
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fixed spelling (mostly comments)
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2018-11-27 19:44:06 +01:00 |
actor.txt
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- scriptified invnext and invprev CCMDs.
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2018-12-01 22:37:12 +01:00 |
actor_attacks.txt
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- Restored A_SpawnItemEx's "chance" to "failchance" to prevent mod breakage from named parameters.
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2018-12-01 23:39:54 +01:00 |
actor_checks.txt
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- implemented the parser basics of a ZScript versioning system.
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2017-03-05 14:13:00 +01:00 |
actor_interaction.txt
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- scriptified ApplyKickback.
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2018-11-25 01:12:45 +01:00 |
actor_inventory.txt
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- moved ValidateInvFirst to the script side because this was one of the major functions that directly reference AInventory.
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2018-12-01 17:46:20 +01:00 |
base.txt
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- moved AInventory::DoRespawn fully to the script side.
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2018-12-01 17:29:37 +01:00 |
compatibility.txt
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- removed bad 'return' in C_MidPrint definition.
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2018-10-31 13:13:32 +01:00 |
constants.txt
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Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit
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2018-11-30 21:28:44 +01:00 |
destructible.txt
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Exported destructible geometry to ZScript
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2018-11-07 00:12:37 +01:00 |
dynarrays.txt
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- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
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2018-01-19 19:49:42 +01:00 |
events.txt
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Made all virtual base functions for the event handler scripted
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2018-11-29 18:46:28 +01:00 |
level_compatibility.txt
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- seems there are two versions of Hacx's MAP05.
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2018-12-01 10:30:50 +01:00 |
mapdata.txt
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- added a few more direct native entry points.
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2018-11-29 00:27:09 +01:00 |
sounddata.txt
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- scriptified ASoundSequence.
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2017-01-14 14:37:29 +01:00 |
zscript_license.txt
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- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |