gzdoom/src/asm_ia32
Marisa Heit 9388597443 Add 1 pixel tall and wide texture support to the renderer
- These require manual detection and overriding of the scaling factors to
  0, because a right shift of (32-0) bits wraps around to 0 and results in
  no shift at all rather than leaving the register zeroed out.
2016-11-01 00:08:16 -05:00
..
a.asm Normalize line endings 2016-03-01 09:47:10 -06:00
misc.asm Normalize line endings 2016-03-01 09:47:10 -06:00
tmap.asm Normalize line endings 2016-03-01 09:47:10 -06:00
tmap2.asm Add 1 pixel tall and wide texture support to the renderer 2016-11-01 00:08:16 -05:00
tmap3.asm Normalize line endings 2016-03-01 09:47:10 -06:00