gzdoom/wadsrc/static
2019-04-13 12:17:38 +02:00
..
credits - use a higher resolution console font with better Unicode support. 2019-03-10 17:54:03 +01:00
filter - changed the filter name for Doom IWADs 2019-04-10 00:15:16 +02:00
fonts/consolefont . added the missing Cyrillic letters to the console font. 2019-03-03 20:09:25 +01:00
glstuff
graphics
maparrows
mapinfo - handle generic fonts on the summary screen. 2019-04-11 02:00:51 +02:00
sbarinfo
shaders/glsl - use uAddColor instead of uObjectColor2 for the ending color of a special colormap range. 2019-03-09 12:12:33 +01:00
sounds
sprites
textures
xlat
zscript - added monospacing support to Screen.DrawText and its native counterparts. 2019-04-13 12:17:38 +02:00
althudcf.txt
animdefs.txt
botsupp.txt
compatibility.txt - Added Unholy Realms MAP27 to the node rebuild compatibility list 2019-03-23 15:28:27 +01:00
decaldef.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - add optional hacx_gzdoom_stuff.pk3 to HacX's IWADINFO 2019-04-11 12:28:54 -04:00
language.csv - make the switch between game and generic fonts automatic by adding a key value to the language table 2019-04-12 00:20:42 +02:00
language.def - added some placeholder strings to language.def. 2019-03-16 18:56:20 +01:00
lmacros.csv - language update. 2019-04-06 09:28:22 +02:00
lockdefs.txt
menudef.txt Fix typo: add missing dollar sign in new stereo 3D submenu. 2019-04-08 19:45:48 +02:00
netnotch.dat
newconsolefont.hex - use a higher resolution console font with better Unicode support. 2019-03-10 17:54:03 +01:00
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-02-11 00:43:57 +01:00
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn
xhairs.txt
zscript.txt option search improvements 2019-03-17 20:28:38 +01:00