gzdoom/wadsrc/static/zscript/ui/menu
Christoph Oelckers f1b0f32786 - add an option to the ListMenu class to draw to a fixed virtual screen size.
This allows proper dimensions in the stock menus and should make menu layout for mods a lot easier because coordinates are more predictable than with the clean factors.
The feature is opt-in for custom content. As long as only stock elements are used, the menu will be able to switch between both on its own, but as soon as custom classes or custom elements are used, the virtual size must be declared explicitly, defaulting to clean scaling.
2020-10-04 15:03:29 +02:00
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search make enter key toggle Option Search mode too 2020-01-16 17:53:28 +01:00
colorpickermenu.zs - moved out the Doom specific parts from menu.cpp and messagebox.cpp. 2020-06-13 22:43:35 +02:00
conversationmenu.zs Allow conversation menu cursor graphic replacement. (#1134) 2020-08-25 11:55:43 -04:00
joystickmenu.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
listmenu.zs - add an option to the ListMenu class to draw to a fixed virtual screen size. 2020-10-04 15:03:29 +02:00
listmenuitems.zs - add an option to the ListMenu class to draw to a fixed virtual screen size. 2020-10-04 15:03:29 +02:00
loadsavemenu.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
menu.zs - fixed: menu sounds no longer got the CHANF_UI flag. 2020-01-04 19:36:22 +01:00
menuitembase.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
messagebox.zs - moved out the Doom specific parts from menu.cpp and messagebox.cpp. 2020-06-13 22:43:35 +02:00
newplayermenu.zs - fixed: The color sliders in the player setup menu may not be selected when inactive. 2019-04-19 07:50:52 +02:00
optionmenu.zs - moved out the Doom specific parts from menu.cpp and messagebox.cpp. 2020-06-13 22:43:35 +02:00
optionmenuitems.zs Add grayed-out support to sliders 2020-09-30 18:27:50 +02:00
playercontrols.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
playerdisplay.zs - add an option to the ListMenu class to draw to a fixed virtual screen size. 2020-10-04 15:03:29 +02:00
playermenu.zs - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
readthis.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
reverbedit.zs - consolidate the dependencies on the font in the option menu. 2019-03-17 18:32:48 +01:00
textentermenu.zs - added some UTF-8 utilities to FString. 2019-04-13 09:31:36 +02:00