gzdoom/wadsrc/static/zscript/inventory
Christoph Oelckers 43d434b071 - removed AStateProvider from native code.
The only place still referencing it was CallStateChain, so this has been made a static function now instead of a class method.
2018-11-25 10:09:06 +01:00
..
ammo.txt - scriptified ModifyDropAmount as a virtual function hierarchy for Inventory and children. 2018-11-24 19:59:24 +01:00
armor.txt Damage factor on armor is no longer ignored 2017-05-28 17:41:44 +03:00
health.txt - forgot to save the last fix for the previous commit. 2017-03-02 11:58:30 +01:00
inv_misc.txt - properly handle all meta properties for inventory items. 2017-02-28 00:45:16 +01:00
inventory.txt - moved MarkPrecacheSounds completely to the script side and added native support to make this a usable feature. 2018-11-25 07:43:05 +01:00
powerups.txt - testing and cleanup of scripted morph code. 2018-11-24 08:39:35 +01:00
stateprovider.txt - removed AStateProvider from native code. 2018-11-25 10:09:06 +01:00
weaponpiece.txt - scriptified the rest of the weapon pieces. 2017-01-18 18:46:24 +01:00
weapons.txt - fixed handling of dummy flags. 2018-11-25 10:06:00 +01:00