GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
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alexey.lysiuk 403634c0e1 Fixed crash caused by failure to allocate memory block of very special size
Allocation of 810 FState objects (32400 bytes in total) could be performed in MSVC x64 build but worked in 32-bit version
This fixes https://mantis.zdoom.org/view.php?id=602
2017-04-19 17:52:43 +03:00
bzip2 - Upgrade bzip2 to version 1.0.6. 2016-12-16 22:58:25 +01:00
docs - cleaned out most of the cruft from the docs directory and added a copy of the GPL v3. 2017-04-17 10:24:24 +02:00
dumb Normalize line endings 2016-03-01 09:47:10 -06:00
game-music-emu Ported RenderRadius and related code from gzdoom branch 2016-12-25 13:09:32 +02:00
gdtoa - we are using C++11 now, so all those old VC 2005 project files are of no use anymore. 2016-03-01 09:38:49 +01:00
jpeg-6b Normalize line endings 2016-03-01 09:47:10 -06:00
launcher-templates - DYN_FLUIDSYNTH now defaults to ON. 2013-10-10 17:40:15 -07:00
lzma Normalize line endings 2016-03-01 09:47:10 -06:00
specs Removed obsolete file 2017-04-17 10:38:21 +03:00
src Fixed crash caused by failure to allocate memory block of very special size 2017-04-19 17:52:43 +03:00
tools Delete fix-llvm-3.8-ubuntu.sh 2017-02-23 02:40:28 -05:00
wadsrc ZScript version of SetCameraToTexture 2017-04-19 11:20:17 +02:00
wadsrc_bm - do the same for brightmaps, Doom's original ones also don't really match with Freedoom. 2017-01-01 12:19:15 +01:00
wadsrc_lights Removed dynamic light binding for deleted class StrifeZap1 2017-02-22 22:29:27 +02:00
zlib Updated zlib to version 1.2.8 2016-12-28 10:28:33 +01:00
.appveyor.yml Removed all dependencies from Appveyor configuration file 2017-04-18 11:24:57 +03:00
.gitattributes Add .gitattributes 2016-03-01 09:45:09 -06:00
.gitignore Create drawergen tool 2016-11-28 17:31:56 +01:00
.travis.yml Removed dependencies from most of Travis configurations 2017-04-18 11:24:59 +03:00
CleanDirectoryList.cmake - DYN_FLUIDSYNTH now defaults to ON. 2013-10-10 17:40:15 -07:00
CMakeLists.txt - cleaned out most of the cruft from the docs directory and added a copy of the GPL v3. 2017-04-17 10:24:24 +02:00
CreateLaunchers.cmake - Apparently cmake_policy doesn't ignore unknown policies (which seems to defeat the purpose to me) so we must wrap them in code to detect if the policy is known. 2015-03-24 18:28:59 -04:00
FindFluidSynth.cmake - Added FluidSynth support as snd_mididevice -5. Only tested with Linux. I will have 2010-08-15 19:54:59 +00:00
FindMPG123.cmake - some fixes to make OpenAL branch compile with VC++ 2013 and OpenAL support. 2015-04-24 17:42:56 +02:00
FindSDL2.cmake - Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works. 2014-12-08 18:46:10 -05:00
FindSndFile.cmake Implement and use a libsndfile decoder 2014-06-19 04:13:42 -07:00
precompiled_headers.cmake - enable use of precompiled headers for MSVC. Thanks to a small CMake script I recently found this could be done non-invasively. 2016-04-10 13:08:54 +02:00
strifehelp.acs - fixed: Checking for quest item 0 should not print an error message but silently fail. 2016-07-03 13:32:40 +02:00