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https://github.com/ZDoom/gzdoom.git
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3f5bf88d69
- fixed: FxAssignSelf did not the correct number of registers for vector operations. - fixed a few asserts in vector2 instructions. - turned the virtual AActor::HitFloor method into a flag MF7_SMASHABLE. The only use of this function was to kill Hexen's pottery when they hit the floor, and this looks like something that can be exposed to modders less clumsily. |
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.. | ||
codegeneration | ||
decorate | ||
vm | ||
zscript | ||
thingdef.cpp | ||
thingdef.h | ||
thingdef_data.cpp | ||
thingdef_properties.cpp |