gzdoom/src/menu
Christoph Oelckers c83ad9df6c - removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file.
- removed use of finesine for creating the player backdrop for the menu display. This mostly uses the code from the old 2.0 floating point version but fixes some of the constants in there which were not correct.
2016-03-24 11:30:11 +01:00
..
colorpickermenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
joystickmenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
listmenu.cpp - don't freeze if the menu item search can't find anything selectable. 2016-03-03 10:47:11 +01:00
loadsavemenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
menu.cpp - removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file. 2016-03-24 11:30:11 +01:00
menu.h Normalize line endings 2016-03-01 09:47:10 -06:00
menudef.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
menuinput.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
messagebox.cpp Added "Miscellaneous Options" -> "Save/Load confirmation" option (defaults to true). When disabled, confirmation dialog won't be shown when performing quicksave/quickload. 2016-03-03 09:59:26 +01:00
optionmenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
optionmenuitems.h - fixed: An option value with an invalid value type would eat all key events when being selected. 2016-03-03 10:52:56 +01:00
playerdisplay.cpp - removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file. 2016-03-24 11:30:11 +01:00
playermenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
readthis.cpp - removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file. 2016-03-24 11:30:11 +01:00
videomenu.cpp UI support for 21:9 2016-03-03 17:31:12 -06:00