gzdoom/wadsrc
Christoph Oelckers d30e304a7f - Added MF6_FORCEPAIN flag that forces the target to go into the pain state
regardless of pain chance.
- Changed screenblocks CVAR to be settable per game.
- Added SpawnSpotForced and SpawnSpotFacingForced ACS functions.
- Added pushfactor actor property.


SVN r1638 (trunk)
2009-06-05 21:44:34 +00:00
..
static - Added MF6_FORCEPAIN flag that forces the target to go into the pain state 2009-06-05 21:44:34 +00:00
CMakeLists.txt - added 'deflate only' option to all configurations of wadsrc.vcproj 2009-06-04 23:06:42 +00:00
wadsrc.vcproj - added 'deflate only' option to all configurations of wadsrc.vcproj 2009-06-04 23:06:42 +00:00